class game.ui
WorldMapPreviewGameController
game.ui.WorldMapPreviewGameController
- 1 property
- 9 functions
Extends game.ui.MenuGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
canvas | ink.ImageWidgetReference | 0x1E0 |
Functions
game.ui.EWorldMapCameraMode GetCameraMode()RTTIre.Hooks.Place( "gameuiWorldMapPreviewGameController", "GetCameraMode", (WorldMapPreviewGameController_GetCameraMode x) => { return re.Hooks.CallOriginal<re.msgpack.game.ui.EWorldMapCameraMode>(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapPreviewGameController_GetCameraMode( game.ui.WorldMapPreviewGameController self );void SetCameraMode(game.ui.EWorldMapCameraMode cameraMode)RTTIre.Hooks.PlaceVoid( "gameuiWorldMapPreviewGameController", "SetCameraMode", (WorldMapPreviewGameController_SetCameraMode x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapPreviewGameController_SetCameraMode( game.ui.WorldMapPreviewGameController self, game.ui.EWorldMapCameraMode cameraMode );void Move(Vector4 direction, float strength)RTTIre.Hooks.PlaceVoid( "gameuiWorldMapPreviewGameController", "Move", (WorldMapPreviewGameController_Move x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapPreviewGameController_Move( game.ui.WorldMapPreviewGameController self, Vector4 direction, float strength );void MoveTo(Vector3 direction)RTTIre.Hooks.PlaceVoid( "gameuiWorldMapPreviewGameController", "MoveTo", (WorldMapPreviewGameController_MoveTo x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapPreviewGameController_MoveTo( game.ui.WorldMapPreviewGameController self, Vector3 direction );void RotateYaw(float strength)RTTIre.Hooks.PlaceVoid( "gameuiWorldMapPreviewGameController", "RotateYaw", (WorldMapPreviewGameController_RotateYaw x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapPreviewGameController_RotateYaw( game.ui.WorldMapPreviewGameController self, float strength );void RotatePitch(float strength)RTTIre.Hooks.PlaceVoid( "gameuiWorldMapPreviewGameController", "RotatePitch", (WorldMapPreviewGameController_RotatePitch x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapPreviewGameController_RotatePitch( game.ui.WorldMapPreviewGameController self, float strength );void ZoomIn(float? strength)RTTIre.Hooks.PlaceVoid( "gameuiWorldMapPreviewGameController", "ZoomIn", (WorldMapPreviewGameController_ZoomIn x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapPreviewGameController_ZoomIn( game.ui.WorldMapPreviewGameController self, float? strength );void ZoomOut(float? strength)RTTIre.Hooks.PlaceVoid( "gameuiWorldMapPreviewGameController", "ZoomOut", (WorldMapPreviewGameController_ZoomOut x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapPreviewGameController_ZoomOut( game.ui.WorldMapPreviewGameController self, float? strength );void JumpToZoomLevel(int zoomLevel)RTTIre.Hooks.PlaceVoid( "gameuiWorldMapPreviewGameController", "JumpToZoomLevel", (WorldMapPreviewGameController_JumpToZoomLevel x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct WorldMapPreviewGameController_JumpToZoomLevel( game.ui.WorldMapPreviewGameController self, int zoomLevel );