class ink
GameNotificationLayer_SetCursorVisibility
ink.GameNotificationLayer_SetCursorVisibility
- 0 properties
- 1 function
Extends red.Event IScriptable ISerializable
Properties
None.
Functions
void Init(bool isVisible, Vector2? pos)RTTIre.Hooks.PlaceVoid( "inkGameNotificationLayer_SetCursorVisibility", "Init", (GameNotificationLayer_SetCursorVisibility_Init x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct GameNotificationLayer_SetCursorVisibility_Init( ink.GameNotificationLayer_SetCursorVisibility self, bool isVisible, Vector2? pos );