BlackICE Scripting

AudioEventNodeType class

quest.AudioEventNodeType

Inheritance

Base: quest.IAudioNodeType

Derived

None.

Properties

PropertyType
eventsaudio.AudEventStruct[]
musicEventsaudio.AudEventStruct[]
switchesaudio.AudSwitch[]
paramssaudio.AudParameter[]
dynamicParamsCName[]
eventtaudio.AudEventStruct
ambientUniqueNameCName
emitterCName
isMusicbool
objectRefgame.EntityReference
isPlayerbool

Functions

None.