EntityManagerForceStat_NodeType class
quest.EntityManagerForceStat_NodeType
Inheritance
Base: quest.IEntityManager_NodeType
Derived
None.
Properties
| Property | Type | |
|---|---|---|
objectRef | game.EntityReference | |
isPlayer | bool | |
statType | game.data.StatType | |
value | float | |
unforce | bool | |
debugSource | CName |
Functions
None.