BlackICE Scripting

ProximityProgressBar_NodeType class

quest.ProximityProgressBar_NodeType

Inheritance

Base: quest.IUIManagerNodeType

Derived

None.

Properties

PropertyType
showbool
durationfloat
resetbool
distancefloat
distanceComparisonTypeEComparisonType
targetgame.EntityReference
isPlayerActivatorbool
activatorgame.EntityReference
appearanceCName

Functions

None.