ToggleDoor_NodeType class
quest.ToggleDoor_NodeType
Inheritance
Base: quest.IVehicleManagerNodeType
Derived
None.
Properties
| Property | Type | |
|---|---|---|
vehicleRef | game.EntityReference | |
doorAction | vehicle.EQuestVehicleDoorState | |
door | vehicle.EVehicleDoor | |
forceScene | bool | |
toOpen | bool | |
doorID | CName |
Functions
None.