BlackICE Scripting

class userSettings

UserSettings

userSettings.UserSettings

  • 0 properties
  • 23 functions

Extends IScriptable ISerializable

Properties

None.

Functions

  • bool HasGroup(CName groupPath) RTTI
  • bool HasVar(CName groupPath, CName varName) RTTI
  • userSettings.Group? GetRootGroup() RTTI
  • userSettings.Group? GetGroup(CName groupPath) RTTI
  • userSettings.Var? GetVar(CName groupPath, CName varName) RTTI
  • bool NeedsConfirmation() RTTI
  • void ConfirmChanges() RTTI
  • void RejectChanges() RTTI
  • bool NeedsRestartToApply() RTTI
  • void RejectRestartToApply() RTTI
  • bool NeedsLoadLastCheckpoint() RTTI
  • void RejectLoadLastCheckpointChanges() RTTI
  • bool WasModifiedSinceLastSave() RTTI
  • void RequestNeedsRestartDialog() RTTI
  • void RequestConfirmationDialog() RTTI
  • void RequestRejectConfirmationDialog() RTTI
  • void RequestLoadLastCheckpointDialog() RTTI
  • void RequestRestoreDefaultDialog(bool isPreGame, bool onlyVisible, CName? groupPath) RTTI
  • void RequestStartReplayTutorialDialog(IScriptable settingsMain) RTTI
  • InGameConfigUserSettingsLoadStatus GetUserSettingsLoadStatus() RTTI
  • void RestoreVarToDefault(CName groupPath, CName varName) RTTI
  • int GetMenuIndex() RTTI
  • void SetMenuIndex(int index) RTTI