class vehicle
CinematicCameraShotStartCondition_VehicleType
vehicle.CinematicCameraShotStartCondition_VehicleType
- 1 property
- 1 function
Extends vehicle.CinematicCameraShotStartCondition IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
vehicleType | game.data.VehicleType | 0x0 | scripted |
Functions
bool Evaluate(vehicle.CinematicCameraShotUpdateContext context)overrideRTTIre.Hooks.Place( "vehicleCinematicCameraShotStartCondition_VehicleType", "Evaluate;vehicleCinematicCameraShotUpdateContext", (CinematicCameraShotStartCondition_VehicleType_Evaluate x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CinematicCameraShotStartCondition_VehicleType_Evaluate( vehicle.CinematicCameraShotStartCondition_VehicleType self, vehicle.CinematicCameraShotUpdateContext context );