class vehicle
CinematicCameraShotStopCondition_VehicleNotVisible
vehicle.CinematicCameraShotStopCondition_VehicleNotVisible
- 2 properties
- 2 functions
Extends vehicle.CinematicCameraShotStopCondition IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
timeOutOfSightBeforeStop | float | 0x0 | scripted |
counter | float | 0x4 | scripted |
Functions
void Reset()overrideRTTIre.Hooks.PlaceVoid( "vehicleCinematicCameraShotStopCondition_VehicleNotVisible", "Reset;", (CinematicCameraShotStopCondition_VehicleNotVisible_Reset x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct CinematicCameraShotStopCondition_VehicleNotVisible_Reset( vehicle.CinematicCameraShotStopCondition_VehicleNotVisible self );bool Evaluate(CinematicCameraData data, WorldTransform finalTransform)overrideRTTIre.Hooks.Place( "vehicleCinematicCameraShotStopCondition_VehicleNotVisible", "Evaluate;CinematicCameraDataWorldTransform", (CinematicCameraShotStopCondition_VehicleNotVisible_Evaluate x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct CinematicCameraShotStopCondition_VehicleNotVisible_Evaluate( vehicle.CinematicCameraShotStopCondition_VehicleNotVisible self, CinematicCameraData data, WorldTransform finalTransform );