PlayerVehicle struct 104 bytes
vehicle.PlayerVehicle
Inheritance
No base class.
Derived
None.
Properties
| Property | Type | |
|---|---|---|
name | CName | |
recordID | TDBID | |
vehicleType | game.data.VehicleType | |
isUnlocked | bool | |
uiFavoriteIndex | int | |
overrideDisplay | bool | |
icon | CName | |
defaultState | CName | |
activeState | CName | |
forcedFavorite | bool | |
spawnOnlyOnValidRoad | bool | |
destructionTimeStamp | EngineTime |
Functions
None.