audio namespace
Namespaces
Enums
- AdvertIndoorFilter
- AmbientGroupingVariant
- AudioEventFlags
- AudioVehicleCurve
- BreathingTransitionComparator
- BreathingTransitionType
- ClassificationMethod
- ConversationSavingStrategy
- DynamicReverbType
- ESoundCurveType
- EchoPositionType
- EnemyState
- EntityEmitterContextType
- EventActionType
- FoleyActionType
- FoleyItemPriority
- FoleyItemType
- GameplayTier
- LimitedSoundType
- MaterialHardnessOverride
- MeleeHitPerMaterialType
- MeleeHitType
- MeleeMaterialType
- MixParamsAction
- MixingActionType
- MusicSyncType
- NumberComparer
- NumberOperation
- ObstructionTestPattern
- ObstructionTestType
- RadioSoundType
- RadioSpeakerType
- ReflectionVariant
- TrafficVehicleAudioAction
- TriggerEffectMode
- TriggerEffectTarget
- VoBarkType
- VoCpoCharacter
- VoGruntInterruptMode
- VoGruntType
- WeaponBulletType
- WeaponShellCasingDirection
- WeaponShellCasingMode
- WeaponShellCasingType
- WeaponTailEnvironment