BlackICE Scripting
›
client API
›
Enums
Enums
Namespaces
aim
anim
audio
braindance
community
cover
curve
damage
ent
env
game
gen
grs
gsm
ink
input
loc
melee
mini
move
nav
panzer
physics
population
quest
red
rend
render
scn
sense
services
shadows
shared
telemetry
tempshit
text
tools
vehicle
vg
vis
work
world
Enums
AIArgumentType
AICombatSectorType
AICombatSpaceSize
AICommandContextsType
AICommandState
AICoverExposureMethod
AIEExecutionOutcome
AIEExecutionStatus
AIEInterruptionImportance
AIEInterruptionOutcome
AIESharedVarDefinitionType
AIFiniteRoleType
AIForcedBehaviourPriority
AIIWorkspotManagerSpotUsageState
AIParameterizationType
AIPatrolContinuationPolicy
AIReactionCountOutcome
AISignalFlags
AISocketsForRig
AISquadType
AIThreatPersistenceStatus
AITrackedStatusType
AIUninterruptibleActionType
AIactionParamsPackageTypes
AIbehaviorActivationStatus
AIbehaviorCombatModes
AIbehaviorCompletionStatus
AIbehaviorConditionOutcomes
AIbehaviorDebugNodeStatus
AIbehaviorEdgeConditionAction
AIbehaviorEntityLODConditions
AIbehaviorMaybeNodeAction
AIbehaviorMovementPolicyTaskFunctions
AIbehaviorNaryExpressionOperators
AIbehaviorParallelNodeChildState
AIbehaviorParallelNodeWaitFor
AIbehaviorSignalConditionModes
AIbehaviorStateCompletionStatus
AIbehaviorStoryActionType
AIbehaviorSystemVariableExpressionTypes
AIbehaviorUpdateOutcome
AIinfluenceEBumpPolicy
ATUIComputerTestStepMode
ActiveBaseContext
ActiveMode
ActorVisibilityStatus
AdvertisementFormat
AdvertisementLoadMode
AimAssistSettingConfig
ArcadeMachineType
ArcadeMinigame
AssertType
AttitudeChange
AttributeButtonState
AutoDriveDriveType
BarType
BlacklistReason
BunkerSystems
BusySwitchingReason
ButtonStatus
CasinoTableBet
CasinoTableSlot
CasinoTableState
CharacterScreenType
ChargeIndicatorWidgetType
ClueState
CodexCategoryType
CodexDataSource
CodexImageType
ConfigGraphicsQualityLevel
ConfigMeshQualityLevel
ConfigTextureQualityLevel
ContactsSortMethod
CoverState
CrafringMaterialItemHighlight
CraftingCommands
CraftingMode
CraftingNotificationType
CurrencyNotificationAnimState
CustomButtonType
CustomWeaponWheelSlot
CyberwareScreenType
DamageEffectDisplayType
DelamainTaxiState
DerivedFilterResult
DeviceStimType
Direction
DoorProximityDetectorAppearanceStateType
DronePose
DropPointPackageStatus
DropdownDisplayContext
DropdownItemDirection
DynamicTextureDataFormat
EAIActionPhase
EAIActionState
EAIActionTarget
EAIAttitude
EAIBackgroundCombatStep
EAIBlockDirection
EAICombatPreset
EAICoverAction
EAICoverActionDirection
EAIDismembermentBodyPart
EAIGateEventFlags
EAIGateSignalFlags
EAIHitBodyPart
EAIHitDirection
EAIHitIntensity
EAIHitSource
EAILastHitReactionPlayed
EAIPlayerSquadOrder
EAIRole
EAIShootingPatternRange
EAISquadAction
EAISquadChoiceAlgorithm
EAISquadRing
EAISquadTactic
EAISquadVerb
EAITargetType
EAIThreatCalculationType
EAITicketStatus
EActionContext
EActionInactivityReson
EActionType
EActionsSequencerMode
EActivationState
EAimAssistLevel
EAllowedTo
EAnimationBufferDataAvailable
EAnimationType
EAppliedTriangulationHackSpeed
EAreaLightShape
EArgumentType
EAxisType
EBOOL
EBarkList
EBeamStyle
EBinkOperationType
EBreachOrigin
EBroadcasteingType
ECLSForcedState
ECallbackExpressionActions
ECameraDirectionFunctionalTestsUtil
ECarryState
ECartOperationResult
ECentaurShieldState
EChargesAmount
EChargesItem
EColorChannel
EColorMappingFunction
EColorPrimary
ECompanionDistancePreset
ECompanionPositionPreset
ECompareOp
EComparisonOperator
EComparisonType
EComponentOperation
EComputerAnimationState
EComputerMenuType
EConclusionQuestState
ECookingPlatform
ECooldownGameControllerMode
ECooldownIndicatorState
ECoverSpecialAction
ECraftingIconPositioning
ECubeSourceTextureType
ECustomCameraTarget
ECustomFilterDPadNavigationOption
ECustomMaterialParam
EDPadSlot
EDeathType
EDebuggerColor
EDecalRenderMode
EDepthCollisionEffect
EDeviceChallengeAttribute
EDeviceChallengeSkill
EDeviceDurabilityState
EDeviceDurabilityType
EDeviceStatus
EDocumentType
EDodgeMovementInput
EDoorOpeningType
EDoorSkillcheckSide
EDoorStatus
EDoorTriggerSide
EDoorType
EDownedType
EDrillMachineRewireState
EDynamicDecalSpawnPriority
EEasingType
EEffectOperationType
EEmitterGroup
EEntityHighlightType
EEntryColumn
EEnvColorGroup
EEnvManagerModifier
EEquipmentSide
EEquipmentState
EExplosiveAdditionalGameEffectType
EFastTravelDeviceType
EFastTravelSystemInstruction
EFastTravelTriggerType
EFeatureFlag
EFilterType
EFocusClueInvestigationState
EFocusForcedHighlightType
EFocusOutlineType
EForcedElevatorArrowsState
EFrameState
EFreeVectorAxes
EGOGMenuState
EGameSessionDataType
EGameplayChallengeLevel
EGameplayRole
EGenericNotificationPriority
EGlitchState
EGravityType
EGrenadeType
EHandEquipSlot
EHitReactionMode
EHitReactionZone
EHitShapeType
EHotkeyRequestType
EHudAvatarMode
EHudPhoneFunction
EHudPhoneVisibility
EIndustrialArmAnimations
EInitReactionAnim
EInkAnimationPlaybackOption
EInputAction
EInputCustomKey
EInputKey
EInventoryComboBoxMode
EInventoryDataStatDisplayType
EItemOperationType
EJuryrigTrapState
EKnockdownStates
ELastUsed
ELaunchMode
ELauncherActionType
ELayoutType
ELightSequenceStage
ELightShadowCastingMode
ELightShadowSoftnessMode
ELightState
ELightSwitchRandomizerType
ELightType
ELightUnit
ELinkType
ELogType
ELogicOperator
EMagazineAmmoState
EMalfunctioningType
EMappinDisplayMode
EMappinVisualState
EMaterialModifier
EMaterialPriority
EMaterialShaderTarget
EMaterialShadingRateMode
EMaterialVertexFactory
EMathOperationType
EMathOperator
EMeasurementSystem
EMeasurementUnit
EMeleeAttackType
EMeleeAttacks
EMenuType
EMeshParticleOrientationMode
EMeshShadowImportanceBias
EMeshStreamType
EMeshVertexType
EMissileRainPhase
EMoveAssistLevel
EMovementDirection
ENPCPhaseState
ENPCTelemetryData
ENcartDistricts
ENcartStations
ENetworkRelation
ENeutralizeType
ENoiseType
EOperationClassType
EOutlineType
EParticleEventSpawnObject
EParticleEventType
EPaymentSchedule
EPermissionSource
EPersonalLinkConnectionStatus
EPersonalLinkSlotSide
EPingType
EPlayerMovementDirection
EPlaystyle
EPlaystyleType
EPreventionDebugProcessReason
EPreventionHackLoopState
EPreventionHeatStage
EPreventionSystemInstruction
EPriority
EProgressBarContext
EProgressBarState
EProgressBarType
EQuestFilterType
ERadialMode
ERadioStationList
EReactLogSource
EReactionValue
ERenderDynamicDecalAtlas
ERenderDynamicDecalProjection
ERenderMaterialType
ERenderMeshStreams
ERenderObjectType
ERenderProxyType
ERenderingMode
ERenderingPlane
ERentStatus
EReprimandInstructions
ERevealDurationType
ERevealPlayerType
ERevealState
ESSAOQualityLevel
ESaveFormat
EScreenRatio
ESecurityAccessLevel
ESecurityAreaType
ESecurityGateEntranceType
ESecurityGateResponseType
ESecurityGateScannerIssueType
ESecurityGateStatus
ESecurityNotificationType
ESecuritySystemState
ESecurityTurretStatus
ESecurityTurretType
ESenseLogSource
ESensorDeviceStates
ESensorDeviceWakeState
EShouldChangeAttitude
ESmartBulletPhase
ESmartHousePreset
ESoundStatusEffects
ESpaceFillMode
EStarState
EStatusEffectBehaviorType
EStatusEffects
ESurveillanceCameraState
ESurveillanceCameraStatus
ESwitchAction
ESystemNotificationTypes
ESystems
ETVChannel
ETakedownActionType
ETakedownBossName
ETargetManagerAnimGraphState
ETauntType
ETelemetryData
ETextureAddressing
ETextureAnimationMode
ETextureComparisonFunction
ETextureCompression
ETextureFilteringMag
ETextureFilteringMin
ETextureFilteringMip
ETextureRawFormat
ETimeOfYearSeason
EToggleActivationTypeComputer
EToggleOperationType
ETooltipsStyle
ETransformAnimationOperationType
ETransitionMode
ETransitionType
ETrap
ETrapEffects
ETriggerOperationType
ETweakAINodeType
EUIActionState
EUIStealthIconType
EUploadProgramState
EVarDBMode
EVehicleBrandState
EVehicleOfferState
EVehicleSpawnBlockSide
EVendorMode
EViabilityDecision
EVirtualSystem
EVisionBlockerType
EWeaponNamesList
EWidgetPlacementType
EWidgetState
EWindowBlindersStates
EWorkspotOperationType
EWorldMapView
EWoundedBodyPart
EntityNotificationType
EquipmentManipulationAction
EquipmentManipulationRequestSlot
EquipmentManipulationRequestType
EquipmentPriority
EstatusEffectsState
ExpansionErrorType
ExpansionPopupType
ExpansionStatus
ExplosiveTriggerDeviceLaserState
ExtraEffect
FTEntityRequirementsFlag
FTNpcMountingState
Ft_Result
Ft_TakedownStage
Ft_TakedownType
FunctionalTestsResultCode
GIGIOverrideType
GameplayTier
GenericMessageNotificationResult
GenericMessageNotificationType
GenericNotificationType
GogPopupScreenType
GpuApieBufferUsageType
GpuWrapApiBufferGroup
GpuWrapApiVertexPackingEStreamType
GpuWrapApiVertexPackingePackingType
GpuWrapApiVertexPackingePackingUsage
GpuWrapApieBufferChunkCategory
GpuWrapApieIndexBufferChunkType
GpuWrapApieTextureFormat
GpuWrapApieTextureGroup
GpuWrapApieTextureType
GrenadeDamageType
HUDActorStatus
HUDActorType
HUDContext
HUDState
HighlightContext
HighlightMode
HitShape_Type
HoverStatus
HubMenuCharacterItems
HubMenuCraftingItems
HubMenuDatabaseItems
HubMenuInventoryItems
HubMenuItems
HubVendorMenuItems
IMaterialDataProviderDescEParameterType
InGameConfigChangeReason
InGameConfigNotificationType
InGameConfigUserSettingsLoadStatus
InGameConfigUserSettingsSaveStatus
InGameConfigVarType
InGameConfigVarUpdatePolicy
InnerBunkerCoreStage
InnerBunkerCoreStatus
InstanceState
IntercomStatus
InventoryModes
InventoryPaperdollZoomArea
InventoryTooltipDisplayContext
ItemAdditionalInfoType
ItemDisplayNotificationMessage
ItemDisplayType
ItemFilterCategory
ItemFilterType
ItemLabelType
ItemModeGridSize
ItemSortMode
ItemViewModes
JournalNotificationMode
LadderCameraParams
LandingType
LaserTargettingState
LibTreeEParameterType
LifetimeStatus
MechanicalScanType
MessageHash
MessageViewType
MessengerContactType
MinigameActionType
ModuleState
MorphTargetsDiffTextureSize
MorphTargetsFaceRegion
MountType
MuramasaOption
NavGenAgentSize
NavGenNavmeshImpact
NavGenSamplingDensity
NewPeksActiveScreen
NewPerkCellAnimationType
NewPerkTabsArrowDirection
NewPerksCyberwareDetailsMenu
NewPerksWireState
ObjectToCheck
OpeningGateScreenState
OutcomeMessage
PSODescBlendModeFactor
PSODescBlendModeOp
PSODescBlendModeWriteMask
PSODescDepthStencilModeComparisonMode
PSODescDepthStencilModeStencilOpMode
PSODescPrimitiveTopologyType
PSODescRasterizerModeCullMode
PSODescRasterizerModeFrontFaceWinding
PSODescRasterizerModeOffsetMode
PackageStatus
PaperdollPositionAnimation
PauseMenuAction
PaymentStatus
PerkMenuAttribute
PhoneDialerTabs
PhoneScreenType
PlayerChangeCameraAndLeaveVehiclePhase
PlayerCombatControllerRefreshPolicyEnum
PlayerCombatState
PlayerVisionModeControllerRefreshPolicyEnum
PocketRadioRestrictions
ProgramEffect
ProgramType
QuantityPickerActionType
QuestListItemType
QuestListSortType
QuickSlotActionType
QuickSlotItemType
RadialHubMenuElement
RarityItemType
ReactionZones_Humanoid_Side
RenderDecalNormalsBlendingMode
RenderDecalOrderPriority
RenderSceneLayer
RequestType
RipperdocFilter
RipperdocHoverState
RipperdocModes
RoboticArmStateType
SAnimationBufferBitwiseCompression
SAnimationBufferBitwiseCompressionPreset
SAnimationBufferDataCompressionMethod
SAnimationBufferOrientationCompressionMethod
SAnimationBufferStreamingOption
Sample_Replicated_Enum
ScannerDataType
ScannerDetailTab
ScannerNetworkState
ScannerObjectType
ScreenDisplayContext
SecurityEventScopeSettings
ServerState
SettingsType
SignShape
SignType
SignalType
SlotType
StaticShaderInputLayout
TakeOverControlSystemInputHintSortPriority
TestCasePhase
ThrowType
Tier2WalkType
TrafficGenDynamicImpact
TrafficGenMeshImpact
TransferSaveAction
TransferSaveState
TransmogSlots
TweakWeaponPose
UIGameContext
UIInGameNotificationType
UIInventoryItemWeaponBarsType
UIItemCategory
UIMenuNotificationType
UIObjectiveEntryType
UpdateBucketEnum
VehicleQuestEngineLockState
VehicleVisualCustomizationType
VehicleVisualCustomizationWidgetCarPart
VendorConfirmationPopupType
VendorSellJunkActionType
VisualState
WeaponBarType
WeaponBarTypeGroup
WeaponPartType
WeaponType
WorkspotConditionOperators
WorkspotWeaponConditionEnum
WorldMapTooltipType
ZoneRelativeToVehicle
hitFlag
operationsMode