BlackICE Scripting

PSMMeleeWeapon enum

game.PSMMeleeWeapon

C# base type: int (4 bytes).

Values

NameValue
NotReady0
Equipping1
Idle2
Safe3
PublicSafe4
Parried5
Hold6
ChargedHold7
Block8
Targeting9
Deflect10
ComboAttack11
FinalAttack12
StrongAttack13
SafeAttack14
BlockAttack15
SprintAttack16
CrouchAttack17
JumpAttack18
ThrowAttack19
DeflectAttack20
EquipAttack21
Default22