PSMMeleeWeapon enum
game.PSMMeleeWeapon
C# base type: int (4 bytes).
Values
| Name | Value | |
|---|---|---|
NotReady | 0 | |
Equipping | 1 | |
Idle | 2 | |
Safe | 3 | |
PublicSafe | 4 | |
Parried | 5 | |
Hold | 6 | |
ChargedHold | 7 | |
Block | 8 | |
Targeting | 9 | |
Deflect | 10 | |
ComboAttack | 11 | |
FinalAttack | 12 | |
StrongAttack | 13 | |
SafeAttack | 14 | |
BlockAttack | 15 | |
SprintAttack | 16 | |
CrouchAttack | 17 | |
JumpAttack | 18 | |
ThrowAttack | 19 | |
DeflectAttack | 20 | |
EquipAttack | 21 | |
Default | 22 |