PSMRangedWeaponStates enum
game.PSMRangedWeaponStates
C# base type: int (4 bytes).
Values
| Name | Value | |
|---|---|---|
Any | -1 | |
Default | 0 | |
Charging | 1 | |
Reload | 2 | |
QuickMelee | 3 | |
NoAmmo | 4 | |
Ready | 5 | |
Safe | 6 | |
Overheat | 7 | |
Shoot | 8 |
game.PSMRangedWeaponStates
C# base type: int (4 bytes).
| Name | Value | |
|---|---|---|
Any | -1 | |
Default | 0 | |
Charging | 1 | |
Reload | 2 | |
QuickMelee | 3 | |
NoAmmo | 4 | |
Ready | 5 | |
Safe | 6 | |
Overheat | 7 | |
Shoot | 8 |