ArchetypeType enum
game.data.ArchetypeType
C# base type: int (4 bytes).
Values
| Name | Value | |
|---|---|---|
AndroidMeleeT1 | 0 | |
AndroidMeleeT2 | 1 | |
AndroidRangedT2 | 2 | |
FastMeleeT2 | 3 | |
FastMeleeT3 | 4 | |
FastRangedT2 | 5 | |
FastRangedT3 | 6 | |
FastShotgunnerT2 | 7 | |
FastShotgunnerT3 | 8 | |
FastSniperT3 | 9 | |
FriendlyGenericRangedT3 | 10 | |
GenericMeleeT1 | 11 | |
GenericMeleeT2 | 12 | |
GenericRangedT1 | 13 | |
GenericRangedT2 | 14 | |
GenericRangedT3 | 15 | |
HeavyMeleeT2 | 16 | |
HeavyMeleeT3 | 17 | |
HeavyRangedT2 | 18 | |
HeavyRangedT3 | 19 | |
NetrunnerT1 | 20 | |
NetrunnerT2 | 21 | |
NetrunnerT3 | 22 | |
ShotgunnerT2 | 23 | |
ShotgunnerT3 | 24 | |
SniperT2 | 25 | |
TechieT2 | 26 | |
TechieT3 | 27 | |
Count | 28 | |
Invalid | 29 |