enum game.data
NPCHighLevelState
game.data.NPCHighLevelState
- 11 values
- base type int
- 4 bytes
Values
| Name | Value | Hex | |
|---|---|---|---|
Alerted | 0 | 0x0 | |
Any | 1 | 0x1 | |
Combat | 2 | 0x2 | |
Dead | 3 | 0x3 | |
Fear | 4 | 0x4 | |
Relaxed | 5 | 0x5 | |
Stealth | 6 | 0x6 | |
Unconscious | 7 | 0x7 | |
Wounded | 8 | 0x8 | |
Count | 9 | 0x9 | |
Invalid | 10 | 0xA |