StatPoolType enum
game.data.StatPoolType
C# base type: int (4 bytes).
Values
| Name | Value | |
|---|---|---|
AccumulatedDoT | 0 | |
Adrenaline | 1 | |
Aggressiveness | 2 | |
Armor | 3 | |
BerserkCharge | 4 | |
BleedingTrigger | 5 | |
BurningTrigger | 6 | |
CPUPower | 7 | |
CWMaskCharges | 8 | |
CallReinforcementProgress | 9 | |
CyberdeckOverclock | 10 | |
Durability | 11 | |
E3_BossWeakSpotHealth | 12 | |
ElectrocutedTrigger | 13 | |
Fear | 14 | |
GrenadesCharges | 15 | |
HealingItemsCharges | 16 | |
Health | 17 | |
HitShapeArmor | 18 | |
JenkinsHelper | 19 | |
LeftArmHealth | 20 | |
LeftLegHealth | 21 | |
Memory | 22 | |
OpticalCamoCharges | 23 | |
Overshield | 24 | |
Oxygen | 25 | |
PhoneCallDuration | 26 | |
Poise | 27 | |
PoisonTrigger | 28 | |
ProjectileLauncherCharges | 29 | |
QuickHackDuration | 30 | |
QuickHackUpload | 31 | |
ReprimandEscalation | 32 | |
RightLegHealth | 33 | |
SandevistanCharge | 34 | |
Stamina | 35 | |
StunTrigger | 36 | |
ThrowRecovery | 37 | |
TimeBank | 38 | |
UnlockProgress | 39 | |
VehicleMissileLauncherCharges | 40 | |
WeakspotHealth | 41 | |
WeaponCharge | 42 | |
WeaponOverheat | 43 | |
CPOShockedTrigger | 44 | |
CPO_Armor | 45 | |
CPO_NPC_Importance | 46 | |
Count | 47 | |
Invalid | 48 |