BlackICE Scripting

enum game.data

StimType

game.data.StimType

Values

NameValueHex
AimingAt00x0
Alarm10x1
AreaEffect20x2
AskToFollowOrder30x3
Attention40x4
AudioEnemyPing50x5
Bullet60x6
Bump70x7
Call80x8
CarAlarm90x9
CarryBody100xA
Combat110xB
CombatCall120xC
CombatHit130xD
CombatWhistle140xE
CrimeWitness150xF
CrowdIllegalAction160x10
DeadBody170x11
DeviceExplosion180x12
Distract190x13
DodgeVehicle200x14
Driving210x15
Dying220x16
EnvironmentalHazard230x17
Explosion240x18
FootStepRegular250x19
FootStepSprint260x1A
GrenadeLanded270x1B
Gunshot280x1C
Hacked290x1D
HijackVehicle300x1E
IllegalAction310x1F
IllegalActionNoCombat320x20
IllegalInteraction330x21
LandingHard340x22
LandingRegular350x23
LandingVeryHard360x24
MeleeAttack370x25
MeleeHit380x26
OpeningDoor390x27
ProjectileDistraction400x28
Provoke410x29
Recon420x2A
ReevaluateDetectionOverwrite430x2B
Reload440x2C
Reprimand450x2D
ReprimandFinalWarning460x2E
Scream470x2F
SecurityBreach480x30
SilencedGunshot490x31
SilentAlarm500x32
SoundDistraction510x33
SpreadFear520x34
StopedAiming530x35
Terror540x36
TooCloseDistance550x37
UndeadCall560x38
VehicleHit570x39
VehicleHorn580x3A
VisualDistract590x3B
WarningDistance600x3C
WeaponDisplayed610x3D
WeaponHolstered620x3E
WeaponSafe630x3F
Whistle640x40
Count650x41
Invalid660x42