enum
hitFlag
- 103 values
- base type int
- 4 bytes
Values
| Name | Value | Hex | |
|---|---|---|---|
None | 0 | 0x0 | |
IgnoreImmortalityModes | 1 | 0x1 | |
FriendlyFire | 2 | 0x2 | |
DisableSounds | 3 | 0x3 | |
DisableVFX | 4 | 0x4 | |
CannotReturnDamage | 5 | 0x5 | |
CanParry | 6 | 0x6 | |
CanCounter | 7 | 0x7 | |
CanDodge | 8 | 0x8 | |
WasBlocked | 9 | 0x9 | |
WasDeflected | 10 | 0xA | |
WasDodged | 11 | 0xB | |
WasEvaded | 12 | 0xC | |
WasMitigated | 13 | 0xD | |
Kill | 14 | 0xE | |
DontShowDamageFloater | 15 | 0xF | |
DealNoDamage | 16 | 0x10 | |
CannotModifyDamage | 17 | 0x11 | |
Headshot | 18 | 0x12 | |
CriticalHit | 19 | 0x13 | |
FinisherTriggered | 20 | 0x14 | |
DamageNullified | 21 | 0x15 | |
Nonlethal | 22 | 0x16 | |
WasKillingBlow | 23 | 0x17 | |
ProcessDefeated | 24 | 0x18 | |
Defeated | 25 | 0x19 | |
SilentKillModifier | 26 | 0x1A | |
DeterministicDamage | 27 | 0x1B | |
WeakspotHit | 28 | 0x1C | |
StealthHit | 29 | 0x1D | |
DoNotTriggerFinisher | 30 | 0x1E | |
DealtDamage | 31 | 0x1F | |
ImmortalTarget | 32 | 0x20 | |
CanDamageSelf | 33 | 0x21 | |
SuccessfulAttack | 34 | 0x22 | |
WeaponFullyCharged | 35 | 0x23 | |
DisableNPCHitReaction | 36 | 0x24 | |
VehicleDamage | 37 | 0x25 | |
VehicleImpact | 38 | 0x26 | |
VehicleImpactWithPlayer | 39 | 0x27 | |
RagdollImpact | 40 | 0x28 | |
IgnoreDifficulty | 41 | 0x29 | |
QuickHack | 42 | 0x2A | |
IgnoreVehicles | 43 | 0x2B | |
DamageOverTime | 44 | 0x2C | |
DotApplied | 45 | 0x2D | |
OverridePlayerDamageWithFixedPercentage | 46 | 0x2E | |
DeviceExplosionAttack | 47 | 0x2F | |
NPCPassengerVehicleCollision | 48 | 0x30 | |
TargetWasAlreadyDeadNoStatPool | 49 | 0x31 | |
PROJECT_SPECIFIC_FLAGS | 100000 | 0x186A0 | |
UsedKerenzikov | 100001 | 0x186A1 | |
FragmentationSplinter | 100002 | 0x186A2 | |
DetonateGrenades | 100003 | 0x186A3 | |
WeakExplosion | 100004 | 0x186A4 | |
BulletExplosion | 100005 | 0x186A5 | |
GrenadeQuickhackExplosion | 100006 | 0x186A6 | |
FriendlyFireIgnored | 100007 | 0x186A7 | |
ForceNoCrit | 100008 | 0x186A8 | |
ReduceDamage | 100009 | 0x186A9 | |
ForceDismember | 100010 | 0x186AA | |
SaburoKatana | 100011 | 0x186AB | |
SaburoTanto | 100012 | 0x186AC | |
WasBulletParried | 100013 | 0x186AD | |
WasBulletDeflected | 100014 | 0x186AE | |
WasBulletBlocked | 100015 | 0x186AF | |
HauntedCyberdeck | 100016 | 0x186B0 | |
HauntedGun | 100017 | 0x186B1 | |
HauntedKill | 100018 | 0x186B2 | |
BreachHit | 100019 | 0x186B3 | |
OnePunch | 100020 | 0x186B4 | |
GrandFinale | 100021 | 0x186B5 | |
BleedingDot | 100022 | 0x186B6 | |
AirDropBurningDoT | 100023 | 0x186B7 | |
BreachExplosion | 100024 | 0x186B8 | |
RevengeActivatingHit | 100025 | 0x186B9 | |
GroundSlam | 100026 | 0x186BA | |
PerfectlyCharged | 100027 | 0x186BB | |
ChainLightning | 100028 | 0x186BC | |
CWExplosion | 100029 | 0x186BD | |
RelicGoldenNumbers | 100030 | 0x186BE | |
CannotKillPlayer | 100031 | 0x186BF | |
ExplosionOverride | 100032 | 0x186C0 | |
Overheat | 100033 | 0x186C1 | |
HighSpeedMelee | 100034 | 0x186C2 | |
PlayerWallImpact | 100035 | 0x186C3 | |
Explosion | 100036 | 0x186C4 | |
StunApplied | 100037 | 0x186C5 | |
IgnoreStatPoolCustomLimit | 100038 | 0x186C6 | |
ForceKnockdown | 100039 | 0x186C7 | |
DisablePlayerHitReaction | 100040 | 0x186C8 | |
ReflexesMasterPerk1 | 100041 | 0x186C9 | |
BodyPerksMeleeAttack | 100042 | 0x186CA | |
CriticalHitNoDamageModifier | 100043 | 0x186CB | |
Special | 100044 | 0x186CC | |
CWMalfunctionEMPExplosion | 100045 | 0x186CD | |
UltimateQuickHack | 100046 | 0x186CE | |
DamageBasedOnMissingMemoryBonus | 100047 | 0x186CF | |
ProjectileLauncherAttack | 100048 | 0x186D0 | |
ForceHeadshotMult10 | 100049 | 0x186D1 | |
ForceHeadshotMult25 | 100050 | 0x186D2 | |
ForceWeakspotMult10 | 100051 | 0x186D3 | |
ForceWeakspotMult25 | 100052 | 0x186D4 |