BlackICE Scripting

hitFlag enum

hitFlag

C# base type: int (4 bytes).

Values

NameValue
None0
IgnoreImmortalityModes1
FriendlyFire2
DisableSounds3
DisableVFX4
CannotReturnDamage5
CanParry6
CanCounter7
CanDodge8
WasBlocked9
WasDeflected10
WasDodged11
WasEvaded12
WasMitigated13
Kill14
DontShowDamageFloater15
DealNoDamage16
CannotModifyDamage17
Headshot18
CriticalHit19
FinisherTriggered20
DamageNullified21
Nonlethal22
WasKillingBlow23
ProcessDefeated24
Defeated25
SilentKillModifier26
DeterministicDamage27
WeakspotHit28
StealthHit29
DoNotTriggerFinisher30
DealtDamage31
ImmortalTarget32
CanDamageSelf33
SuccessfulAttack34
WeaponFullyCharged35
DisableNPCHitReaction36
VehicleDamage37
VehicleImpact38
VehicleImpactWithPlayer39
RagdollImpact40
IgnoreDifficulty41
QuickHack42
IgnoreVehicles43
DamageOverTime44
DotApplied45
OverridePlayerDamageWithFixedPercentage46
DeviceExplosionAttack47
NPCPassengerVehicleCollision48
TargetWasAlreadyDeadNoStatPool49
PROJECT_SPECIFIC_FLAGS100000
UsedKerenzikov100001
FragmentationSplinter100002
DetonateGrenades100003
WeakExplosion100004
BulletExplosion100005
GrenadeQuickhackExplosion100006
FriendlyFireIgnored100007
ForceNoCrit100008
ReduceDamage100009
ForceDismember100010
SaburoKatana100011
SaburoTanto100012
WasBulletParried100013
WasBulletDeflected100014
WasBulletBlocked100015
HauntedCyberdeck100016
HauntedGun100017
HauntedKill100018
BreachHit100019
OnePunch100020
GrandFinale100021
BleedingDot100022
AirDropBurningDoT100023
BreachExplosion100024
RevengeActivatingHit100025
GroundSlam100026
PerfectlyCharged100027
ChainLightning100028
CWExplosion100029
RelicGoldenNumbers100030
CannotKillPlayer100031
ExplosionOverride100032
Overheat100033
HighSpeedMelee100034
PlayerWallImpact100035
Explosion100036
StunApplied100037
IgnoreStatPoolCustomLimit100038
ForceKnockdown100039
DisablePlayerHitReaction100040
ReflexesMasterPerk1100041
BodyPerksMeleeAttack100042
CriticalHitNoDamageModifier100043
Special100044
CWMalfunctionEMPExplosion100045
UltimateQuickHack100046
DamageBasedOnMissingMemoryBonus100047
ProjectileLauncherAttack100048
ForceHeadshotMult10100049
ForceHeadshotMult25100050
ForceWeakspotMult10100051
ForceWeakspotMult25100052