enum physics
QueryUseCase
physics.QueryUseCase
- 30 values
- base type short
- 2 bytes
Values
| Name | Value | Hex | |
|---|---|---|---|
Default | 0 | 0x0 | |
ActionAnimation | 1 | 0x1 | |
AI | 2 | 0x2 | |
AnimationComponent | 3 | 0x3 | |
Audio | 4 | 0x4 | |
AudioHedgehog | 5 | 0x5 | |
Components | 6 | 0x6 | |
Debug | 7 | 0x7 | |
Gameplay | 8 | 0x8 | |
GeomDescription | 9 | 0x9 | |
LineOfSightTests | 10 | 0xA | |
MoveZAlignment | 11 | 0xB | |
Navigation | 12 | 0xC | |
Nodes | 13 | 0xD | |
PuppetBlackboardUpdater | 14 | 0xE | |
Ragdoll | 15 | 0xF | |
Scripts | 16 | 0x10 | |
TargetingSystem | 17 | 0x11 | |
VehicleAI | 18 | 0x12 | |
VehicleAIColliders | 19 | 0x13 | |
Vehicles | 20 | 0x14 | |
VehicleChassis | 21 | 0x15 | |
VehiclesCrowd | 22 | 0x16 | |
VehicleWheel | 23 | 0x17 | |
VehicleStreamingHack | 24 | 0x18 | |
VehicleWater | 25 | 0x19 | |
VisibilityResolver | 26 | 0x1A | |
WorldUI | 27 | 0x1B | |
GameEffects | 28 | 0x1C | |
GameProjectiles | 29 | 0x1D |