QueryUseCase enum
physics.QueryUseCase
C# base type: short (2 bytes).
Values
| Name | Value | |
|---|---|---|
Default | 0 | |
ActionAnimation | 1 | |
AI | 2 | |
AnimationComponent | 3 | |
Audio | 4 | |
AudioHedgehog | 5 | |
Components | 6 | |
Debug | 7 | |
Gameplay | 8 | |
GeomDescription | 9 | |
LineOfSightTests | 10 | |
MoveZAlignment | 11 | |
Navigation | 12 | |
Nodes | 13 | |
PuppetBlackboardUpdater | 14 | |
Ragdoll | 15 | |
Scripts | 16 | |
TargetingSystem | 17 | |
VehicleAI | 18 | |
VehicleAIColliders | 19 | |
Vehicles | 20 | |
VehicleChassis | 21 | |
VehiclesCrowd | 22 | |
VehicleWheel | 23 | |
VehicleStreamingHack | 24 | |
VehicleWater | 25 | |
VisibilityResolver | 26 | |
WorldUI | 27 | |
GameEffects | 28 | |
GameProjectiles | 29 |