class
AICombatTargetHelper
- 0 properties
- 2 functions
Extends IScriptable ISerializable
Properties
None.
Functions
static bool SetNewCombatTarget(AIbehaviorScriptExecutionContext context, game.Object target)staticRTTI globalre.Hooks.Place( "AICombatTargetHelper", "AICombatTargetHelper::SetNewCombatTarget;ScriptExecutionContextGameObject", (AICombatTargetHelper_SetNewCombatTarget x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct AICombatTargetHelper_SetNewCombatTarget( AIbehaviorScriptExecutionContext context, game.Object? target );static void SetCombatTargetChangeSignal(AIbehaviorScriptExecutionContext context)staticRTTI globalre.Hooks.PlaceVoid( "AICombatTargetHelper", "AICombatTargetHelper::SetCombatTargetChangeSignal;ScriptExecutionContext", (AICombatTargetHelper_SetCombatTargetChangeSignal x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AICombatTargetHelper_SetCombatTargetChangeSignal( AIbehaviorScriptExecutionContext context );