BlackICE Scripting

class

AIObjectSelectionComponent

  • 0 properties
  • 6 functions

Extends ent.IComponent IScriptable ISerializable

Properties

None.

Functions

  • void SetRadius(float radius) RTTI
  • void SetCurrentCoverDebugPresetNumber(int presetNumber) RTTI
  • int GetCurrentCoverDebugPresetNumber() RTTI
  • bool IsCoverPositiveScored(ulong coverId, game.data.AIRingType? ring) RTTI
  • void PauseCoversProcessing(bool setPause) RTTI
  • bool IsCoversProcessingPaused() RTTI