IComponent class
ent.IComponent
Inheritance
Base: IScriptable
Derived
AIObjectSelectionComponent, AIOffMeshConnectionComponent, AISignalHandlerComponent, AIVehicleCoversComponent, ent.AnimGraphResourceContainer, ent.AnimationControllerComponent, ent.AnimationSetupExtensionComponent, ent.EffectAttachmentComponent, ent.ExternalComponent, ent.FacialCustomizationComponent
Show 55 more of 65 derived classes
ent.IMoverComponent, ent.IPlacedComponent, ent.LocalizationStringComponent, ent.MechanicalImpactComponent, ent.RagdollComponent, ent.TransformHistoryComponent, ent.VertexAnimationComponent, ent.VisualControllerComponent, ent.WetnessComponent, game.AIDirectorTensionAnalyzeComponent, game.AttachmentSlots, game.BraindanceDissolveComponent, game.BreachControllerComponent, game.BreachFinderComponent, game.ChaseSpawnComponent, game.Component, game.ComponentsStateSaveComponent, game.CrowdMemberComponent, game.DismembermentComponent, game.EthnicityComponent, game.FootstepComponent, game.HumanoidBody, game.ITriggerDestructionComponent, game.ImpostorComponent, game.LadderComponent, game.MultiEcsManagerComponent, game.MuppetComponent, game.MuppetInputHandlerComponent, game.NarrationPlateComponent, game.NetrunnerPrototypeComponent, game.ObjectCarrierComponent, game.PhantomEntityComponent, game.PhotoModeBackgroundViewComponent, game.PhysicalDestructionListenerComponent, game.PlayerCommandConsumerComponent, game.PlayerControlledComponent, game.PlayerMappinComponent, game.PlayerTierComponent, game.ScanningActivatorComponent, game.SimpleOccupantSlotSpawner, game.SourceShootComponent, game.TPPRepresentationComponent, game.TargetShootComponent, game.TargetingActivatorComponent, game.TargetingLocalizedEffectComponent, game.VisionActivatorComponent, game.WeakspotComponent, game.audio.MusicSyncComponent, game.interactions.ReactionComponent, game.mounting.MountableComponent, game.ui.ICharacterCustomizationComponent, move.IMotionPlannerComponent, move.PoliciesComponent, vehicle.VehicleCustomization, world.TrafficLightListenerComponent
Properties
| Property | Type | |
|---|---|---|
name | CName | |
isReplicable | bool | |
id | CRUID |
Functions
CName GetAppearanceName()RTTIWeakHandle<ent.Entity> GetEntity()RTTIWeakHandle<ent.IComponent> FindComponentByName(CName componentName)RTTICName GetName()RTTIbool IsEnabled()RTTIvoid Toggle(bool on)RTTIvoid QueueEntityEvent(red.Event ev)RTTIvoid RegisterRenderDebug(string filterName, CName functionName)RTTI