BlackICE Scripting

class

AISubActionForceEquip_Record_Implementation

  • 0 properties
  • 6 functions

Extends IScriptable ISerializable

Properties

None.

Functions

  • static void ApplyAnimFeature(AIbehaviorScriptExecutionContext context, NPCItemToEquip[] itemsToEquip, WeakHandle<game.data.AISubActionForceEquip_Record> record) staticRTTI global
  • static bool Equip(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionForceEquip_Record> record) staticRTTI global
  • static void Deactivate(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionForceEquip_Record> record, float duration, bool interrupted) staticRTTI global
  • static AIbehaviorUpdateOutcome Update(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionForceEquip_Record> record, float duration) staticRTTI global
  • static bool GetItemID(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionForceEquip_Record> record, out game.ItemID itemID) staticRTTI global
  • static void Activate(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionForceEquip_Record> record) staticRTTI global