BlackICE Scripting

class game.data

AISubActionForceEquip_Record

game.data.AISubActionForceEquip_Record

  • 0 properties
  • 14 functions

Extends game.data.AISubAction_Record game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • WeakHandle<game.data.AIActionTarget_Record> ItemObject() RTTI
  • game.data.AIActionTarget_Record? ItemObjectHandle() RTTI
  • WeakHandle<game.data.Item_Record> ItemID() RTTI
  • game.data.Item_Record? ItemIDHandle() RTTI
  • WeakHandle<game.data.AttachmentSlot_Record> AttachmentSlot() RTTI
  • game.data.AttachmentSlot_Record? AttachmentSlotHandle() RTTI
  • WeakHandle<game.data.ItemCategory_Record> ItemCategory() RTTI
  • game.data.ItemCategory_Record? ItemCategoryHandle() RTTI
  • WeakHandle<game.data.ItemType_Record> ItemType() RTTI
  • game.data.ItemType_Record? ItemTypeHandle() RTTI
  • CName ItemTag() RTTI
  • float Delay() RTTI
  • float AnimationTime() RTTI
  • bool EquipDespiteInterruption() RTTI