AISubActionForceUnequip_Record_Implementation class
AISubActionForceUnequip_Record_Implementation
Inheritance
Base: IScriptable
Derived
None.
Properties
None.
Functions
static void ApplyAnimFeature(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionForceUnequip_Record> record)staticRTTI globalstatic bool Unequip(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionForceUnequip_Record> record)staticRTTI globalstatic bool Drop(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionForceUnequip_Record> record)staticRTTI globalstatic AIbehaviorUpdateOutcome Update(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionForceUnequip_Record> record, float duration)staticRTTI globalstatic void Deactivate(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionForceUnequip_Record> record, float duration, bool interrupted)staticRTTI globalstatic void Activate(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionForceUnequip_Record> record)staticRTTI global