class
AISubActionHitData_Record_Implementation
- 0 properties
- 1 function
Extends IScriptable ISerializable
Properties
None.
Functions
static int GetAnimVariation(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionHitData_Record> record)staticRTTI globalre.Hooks.Place( "AISubActionHitData_Record_Implementation", "AISubActionHitData_Record_Implementation::GetAnimVariation;ScriptExecutionContextAISubActionHitData_Record", (AISubActionHitData_Record_Implementation_GetAnimVariation x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct AISubActionHitData_Record_Implementation_GetAnimVariation( AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionHitData_Record> record );