BlackICE Scripting

class

AISubActionReloadWeapon_Record_Implementation

  • 0 properties
  • 4 functions

Extends IScriptable ISerializable

Properties

None.

Functions

  • static AIbehaviorUpdateOutcome Update(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionReloadWeapon_Record> record, float duration) staticRTTI global
  • static void Deactivate(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionReloadWeapon_Record> record, float duration, bool interrupted) staticRTTI global
  • static void Activate(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionReloadWeapon_Record> record) staticRTTI global
  • static bool GetWeapon(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionReloadWeapon_Record> record, out WeakHandle<game.weapon.Object> weapon) staticRTTI global