BlackICE Scripting

class

AISubActionStatusEffect_Record_Implementation

  • 0 properties
  • 7 functions

Extends IScriptable ISerializable

Properties

None.

Functions

  • static void ApplyStatusEffect(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionStatusEffect_Record> record) staticRTTI global
  • static void ApplyRemoveStatusEffect(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionStatusEffect_Record> record) staticRTTI global
  • static void Deactivate(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionStatusEffect_Record> record, float duration, bool interrupted) staticRTTI global
  • static bool IsConditionFulfilled(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionStatusEffect_Record> record) staticRTTI global
  • static void RemoveStatusEffect(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionStatusEffect_Record> record) staticRTTI global
  • static AIbehaviorUpdateOutcome Update(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionStatusEffect_Record> record, float duration) staticRTTI global
  • static void Activate(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionStatusEffect_Record> record) staticRTTI global