AISubActionUnequipOnSlot_Record_Implementation class
AISubActionUnequipOnSlot_Record_Implementation
Inheritance
Base: IScriptable
Derived
None.
Properties
None.
Functions
static void Activate(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionUnequipOnSlot_Record> record)staticRTTI globalstatic AIbehaviorUpdateOutcome Update(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionUnequipOnSlot_Record> record, float duration)staticRTTI globalstatic bool Drop(AIbehaviorScriptExecutionContext context, NPCItemToEquip itemToUnequip)staticRTTI globalstatic void ApplyAnimFeature(AIbehaviorScriptExecutionContext context, NPCItemToEquip[] itemsToUnequip)staticRTTI globalstatic bool Unequip(AIbehaviorScriptExecutionContext context, bool dropItem, NPCItemToEquip[] itemsToUnequip)staticRTTI globalstatic void Deactivate(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionUnequipOnSlot_Record> record, float duration, bool interrupted)staticRTTI global