AIVehicleChaseCommand class
AIVehicleChaseCommand
Inheritance
Base: AIVehicleCommand
Derived
None.
Properties
| Property | Type | |
|---|---|---|
target | WeakHandle<game.Object> | |
distanceMin | float | |
distanceMax | float | |
forcedStartSpeed | float | |
aggressiveRamming | bool | |
ignoreChaseVehiclesLimit | bool | |
boostDrivingStats | bool |
Functions
None.