AIVehicleConditionAbstract class
AIVehicleConditionAbstract
Inheritance
Base: AIbehaviorconditionScript
Derived
CanMountVehicle, DoesVehicleSupportCombat, HasNewMountRequest, HasVehicleAssigned, IsDriverActive, IsInVehicle, IsNPCAloneInVehicle, IsNPCDriver, KeepStrategyOnSearch, ShouldExitVehicle
Properties
None.
Functions
bool IsVehicleOccupiedByHostile(AIbehaviorScriptExecutionContext context, ent.EntityID vehicleID)RTTIAIVehicleAgent? GetMountedVehicleAIComponent(AIbehaviorScriptExecutionContext context)RTTI