BlackICE Scripting

class

ShouldExitVehicle

  • 3 properties
  • 2 functions

Extends AIVehicleConditionAbstract AIbehaviorconditionScript AIbehaviorScriptBase IScriptable ISerializable

Properties

PropertyTypeOffset
bbWeakHandle<game.IBlackboard>0x0 scripted
mfgame.mounting.IMountingFacility?0x10 scripted
initializedbool0x20 scripted

Functions

  • void Activate(AIbehaviorScriptExecutionContext context) overrideRTTI
  • AIbehaviorConditionOutcomes Check(AIbehaviorScriptExecutionContext context) overrideRTTI