class
AIVehicleRacingCommand
- 13 properties
- 0 functions
Extends AIVehicleCommand AICommand IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
splineRef | NodeRef | 0x68 | |
secureTimeOut | float | 0x70 | |
reverseSpline | bool | 0x74 | |
driveBackwards | bool | 0x75 | |
startFromClosest | bool | 0x76 | |
rubberBandingBool | bool | 0x77 | |
rubberBandingTargetRef | WeakHandle<game.Object> | 0x78 | |
rubberBandingTargetForwardOffset | float | 0x88 | |
rubberBandingMinDistance | float | 0x8C | |
rubberBandingMaxDistance | float | 0x90 | |
rubberBandingStopAndWait | bool | 0x94 | |
rubberBandingTeleportToCatchUp | bool | 0x95 | |
rubberBandingStayInFront | bool | 0x96 |
Functions
None.