AIbehaviortweakTargetLocation struct 56 bytes
AIbehaviortweakTargetLocation
Inheritance
No base class.
Derived
None.
Properties
| Property | Type | |
|---|---|---|
objectt | WeakHandle<game.Object> | |
position | Vector3 | |
speed | Vector3 | |
coverId | AIObjectId | |
hasPosition | bool | |
hasSpeed | bool |
Functions
None.