class
ActionWorkSpot
- 1 property
- 2 functions
Extends ActionBool ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
workspotTarget | WeakHandle<game.Puppet> | 0x280 | scripted |
Functions
void SetUp(game.DeviceComponentPS owner, WeakHandle<game.Puppet> workspotTarget)RTTIre.Hooks.PlaceVoid( "ActionWorkSpot", "SetUp;DeviceComponentPSgamePuppet", (ActionWorkSpot_SetUp x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ActionWorkSpot_SetUp( ActionWorkSpot self, game.DeviceComponentPS? owner, WeakHandle<game.Puppet> workspotTarget );WeakHandle<game.Puppet> GetWorkspotTarget()RTTI