AddWeapon class
AddWeapon
Inheritance
Base: AIbehaviortaskScript
Derived
None.
Properties
| Property | Type | |
|---|---|---|
weapon | EquipmentPriority | scripted |
Functions
void Activate(AIbehaviorScriptExecutionContext context)overrideRTTIstatic void ExecuteForAllWeapons(ScriptedPuppet puppet)staticRTTI globalstatic void Execute(ScriptedPuppet puppet, EquipmentPriority weapon)staticRTTI global