class
AltimeterController
- 10 properties
- 4 functions
Extends ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
faceUp | ink.WidgetReference | 0x0 | scripted |
faceDown | ink.WidgetReference | 0x18 | scripted |
textWidget | ink.TextWidgetReference | 0x30 | scripted |
decimalPrecision | uint | 0x48 | scripted |
faceUpStartPosition | Vector2 | 0x4C | scripted |
faceDownStartPosition | Vector2 | 0x54 | scripted |
playerPuppet | WeakHandle<game.Object> | 0x60 | scripted |
warpDistance | float | 0x70 | scripted |
alitimeterValue | float | 0x74 | scripted |
precisionEpsilon | float | 0x78 | scripted |
Functions
void OnPlayerAttach(game.Object playerPuppet)RTTIre.Hooks.PlaceVoid( "AltimeterController", "OnPlayerAttach;GameObject", (AltimeterController_OnPlayerAttach x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AltimeterController_OnPlayerAttach( AltimeterController self, game.Object? playerPuppet );void OnPlayerDetach(game.Object playerPuppet)RTTIre.Hooks.PlaceVoid( "AltimeterController", "OnPlayerDetach;GameObject", (AltimeterController_OnPlayerDetach x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AltimeterController_OnPlayerDetach( AltimeterController self, game.Object? playerPuppet );bool OnUpdate()RTTIre.Hooks.Place( "AltimeterController", "OnUpdate", (AltimeterController_OnUpdate x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct AltimeterController_OnUpdate( AltimeterController self );void Update()RTTIre.Hooks.PlaceVoid( "AltimeterController", "Update;", (AltimeterController_Update x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AltimeterController_Update( AltimeterController self );