class
AnimFeature_StatusEffect
- 8 properties
- 1 function
Extends anim.AnimFeature IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
state | int | 0x0 | scripted |
duration | float | 0x4 | scripted |
variation | int | 0x8 | scripted |
direction | int | 0xC | scripted |
impactDirection | int | 0x10 | scripted |
knockdown | bool | 0x14 | scripted |
stunned | bool | 0x15 | scripted |
playImpact | bool | 0x16 | scripted |
Functions
void Clear()RTTIre.Hooks.PlaceVoid( "AnimFeature_StatusEffect", "Clear;", (AnimFeature_StatusEffect_Clear x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AnimFeature_StatusEffect_Clear( AnimFeature_StatusEffect self );