BlackICE Scripting

AnimFeature class

anim.AnimFeature

Inheritance

Base: IScriptable

Derived

AnimFeatureCustom, AnimFeatureDoor, AnimFeatureServer, AnimFeature_AdHocAnimation, AnimFeature_AerialTakedown, AnimFeature_AirHover, AnimFeature_AirThrusterData, AnimFeature_AnimatedDevice, AnimFeature_BodySlam, AnimFeature_BulletBend

Show 146 more of 156 derived classes

AnimFeature_CameraBodyOffset, AnimFeature_CameraBreathing, AnimFeature_CameraGameplay, AnimFeature_CameraRecoil, AnimFeature_CameraSceneMode, AnimFeature_Carry, AnimFeature_ChestPress, AnimFeature_CombatGadget, AnimFeature_CombatState, AnimFeature_Container, AnimFeature_CoverState, AnimFeature_CrowdRunningAway, AnimFeature_DOFControl, AnimFeature_DelayEntry, AnimFeature_DeviceWorkspot, AnimFeature_DistractionState, AnimFeature_DoorDevice, AnimFeature_DriverCombatWeaponData, AnimFeature_DroneActionAltitudeOffset, AnimFeature_DroneProcedural, AnimFeature_DroneStateAnimationData, AnimFeature_EquipType, AnimFeature_FacialReaction, AnimFeature_Felled, AnimFeature_FocusMode, AnimFeature_ForkliftDevice, AnimFeature_Grapple, AnimFeature_HoverJumpData, AnimFeature_IconicItem, AnimFeature_IndustrialArm, AnimFeature_Inspection, AnimFeature_KnockOffData, AnimFeature_LadderEnterStyleData, AnimFeature_Landing, AnimFeature_LeftHandAnimation, AnimFeature_LeftHandCyberware, AnimFeature_LookAt, AnimFeature_MeleeAttack, AnimFeature_Mounting, AnimFeature_MuzzleData, AnimFeature_OwnerType, AnimFeature_Paperdoll, AnimFeature_PerkDeviceData, AnimFeature_PhotomodeBodyPartRotate, AnimFeature_PhotomodeFacial, AnimFeature_PhotomodePoseCategory, AnimFeature_PlayerCoverActionWeaponHolster, AnimFeature_PlayerDeathAnimation, AnimFeature_PlayerHitReactionData, AnimFeature_PlayerLocomotionStateMachine, AnimFeature_PlayerPeekScale, AnimFeature_PlayerVitals, AnimFeature_PreClimbing, AnimFeature_ProceduralDriverCombatData, AnimFeature_ProceduralIronsightData, AnimFeature_ProceduralLean, AnimFeature_RagdollState, AnimFeature_Reprimand, AnimFeature_RoadBlock, AnimFeature_RoboticArm, AnimFeature_RotatingObject, AnimFeature_SafeAction, AnimFeature_SceneGameplayOverrides, AnimFeature_SceneSystem, AnimFeature_SceneSystemCarrying, AnimFeature_SecurityTurretData, AnimFeature_SelectRandomAnimSync, AnimFeature_SensorDevice, AnimFeature_SimpleIkSystem, AnimFeature_Stamina, AnimFeature_StatusEffect, AnimFeature_StimReactions, AnimFeature_SuperheroLand, AnimFeature_SwimmingData, AnimFeature_Throwable, AnimFeature_TriggerModeChange, AnimFeature_Undead, AnimFeature_VehicleData, AnimFeature_VehicleNPCData, AnimFeature_VehicleNPCDeathData, AnimFeature_WeaponBlur, AnimFeature_WeaponHandlingStats, AnimFeature_WeaponOverride, AnimFeature_WeaponOwnerVehicleData, AnimFeature_WeaponReload, AnimFeature_WeaponReloadSpeedData, AnimFeature_WeaponScopeData, AnimFeature_WeaponSprintBlock, AnimFeature_WeaponStats, AnimFeature_Whip, AnimFeature_WorkspotIK, AnimFeature_Zoom, MeshParam_Weakspot, anim.AnimDurationFeature, anim.AnimFeatureMarkUnstable, anim.AnimFeaturePlaySlotAnim, anim.AnimFeatureUpdateWorkspot, anim.AnimFeatureWorkspotExitAnim, anim.AnimFeatureWorkspotInertializationAnim, anim.AnimFeature_AIAction, anim.AnimFeature_BasicAim, anim.AnimFeature_Bump, anim.AnimFeature_Climb, anim.AnimFeature_ConsumableAnimation, anim.AnimFeature_ContainerBase, anim.AnimFeature_Cover, anim.AnimFeature_Crowd, anim.AnimFeature_CrowdLocomotion, anim.AnimFeature_DangleExternalInput, anim.AnimFeature_DeviceCameraControlled, anim.AnimFeature_DodgeData, anim.AnimFeature_DroneLocomotion, anim.AnimFeature_EditorOnlyPredictiveLookAt, anim.AnimFeature_EquipUnequipItem, anim.AnimFeature_FPPCamera, anim.AnimFeature_HitReactions, anim.AnimFeature_HitReactionsData, anim.AnimFeature_IK, anim.AnimFeature_Interaction, anim.AnimFeature_Ladder, anim.AnimFeature_LeftHandItem, anim.AnimFeature_Locomotion, anim.AnimFeature_MeleeData, anim.AnimFeature_MeleeIKData, anim.AnimFeature_MeleeSlotData, anim.AnimFeature_MoveTo, anim.AnimFeature_Movement, anim.AnimFeature_NPCExploration, anim.AnimFeature_NPCState, anim.AnimFeature_PlayerCover, anim.AnimFeature_PlayerCoverActionState, anim.AnimFeature_PlayerSpatialAwareness, anim.AnimFeature_PlayerStateMachineState, anim.AnimFeature_QuickMelee, anim.AnimFeature_SceneSystemCarrying, anim.AnimFeature_SmartObject, anim.AnimFeature_Stance, anim.AnimFeature_VehiclePassenger, anim.AnimFeature_VehiclePassengerAnimSetup, anim.AnimFeature_WallRun, anim.AnimFeature_WeaponUser, cp.AnimFeature_Stairs, game.AnimFeature_TPPRepresentation, game.weapon.AnimFeature_LoopableAction, game.weapon.AnimFeature_WeaponData, vehicle.AnimFeature_VehicleProceduralCamera

Properties

None.

Functions

None.