BlackICE Scripting

class

AnimationSystemForcedVisibilityEntityData

  • 6 properties
  • 20 functions

Extends IScriptable ISerializable

Properties

PropertyTypeOffset
ownerWeakHandle<AnimationSystemForcedVisibilityManager>0x0 scripted
entityIDent.EntityID0x10 scripted
forcedVisibilityInAnimSystemRequestsForcedVisibilityInAnimSystemData?[]0x18 scripted
delayedForcedVisibilityInAnimSystemRequestsForcedVisibilityInAnimSystemData?[]0x28 scripted
hasVisibilityForcedInAnimSystembool0x38 scripted
hasVisibilityForcedOnlyInFrustumInAnimSystembool0x39 scripted

Functions

  • void Initialize(ent.EntityID entityID, WeakHandle<AnimationSystemForcedVisibilityManager> owner) RTTI
  • void ClearAllRequests() RTTI
  • ent.EntityID GetEntityID() RTTI
  • bool HasVisibilityForcedInAnimSystem() RTTI
  • bool HasActiveRequestsForForcedVisibilityInAnimSystem() RTTI
  • void SetHasVisibilityForcedInAnimSystem(bool isVisible) RTTI
  • bool HasVisibilityForcedOnlyInFrustumInAnimSystem() RTTI
  • bool HasActiveRequestsForForcedVisibilityOnlyInFrustumInAnimSystem() RTTI
  • void SetHasVisibilityForcedOnlyInFrustumInAnimSystem(bool isVisible) RTTI
  • void AddForcedVisiblityInAnimSystemRequest(ForcedVisibilityInAnimSystemData data) RTTI
  • void RemoveForcedVisiblityInAnimSystemRequest(ForcedVisibilityInAnimSystemData data) RTTI
  • void RemoveForcedVisiblityInAnimSystemRequest(CName sourceName) RTTI
  • bool HasForcedVisiblityInAnimSystemRequest(ForcedVisibilityInAnimSystemData data) RTTI
  • bool HasForcedVisiblityInAnimSystemRequest(CName sourceName) RTTI
  • ForcedVisibilityInAnimSystemData? GetForcedVisiblityInAnimSystemRequest(CName sourceName) RTTI
  • bool HasDelayedForcedVisiblityInAnimSystemRequest(ForcedVisibilityInAnimSystemData data) RTTI
  • bool HasDelayedForcedVisiblityInAnimSystemRequest(CName sourceName) RTTI
  • ForcedVisibilityInAnimSystemData? GetDelayedForcedVisiblityInAnimSystemRequest(CName sourceName) RTTI
  • void RemoveDelayedForcedVisiblityInAnimSystemRequest(ForcedVisibilityInAnimSystemData data) RTTI
  • void AddDelayedForcedVisiblityInAnimSystemRequest(ForcedVisibilityInAnimSystemData data) RTTI