BlackICE Scripting

class

ApplyRelicMeleewareDamageOnNPCEvent

  • 5 properties
  • 0 functions

Extends red.Event IScriptable ISerializable

Properties

PropertyTypeOffset
newHitEventgame.events.HitEvent?0x0 scripted
hitPositionVector40x10 scripted
targetWeakHandle<NPCPuppet>0x20 scripted
weaponWeakHandle<game.weapon.Object>0x30 scripted
weaponTypegame.data.ItemType0x40 scripted

Functions

None.