class
ApplyRelicMeleewareDamageOnNPCEvent
- 5 properties
- 0 functions
Extends red.Event IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
newHitEvent | game.events.HitEvent? | 0x0 | scripted |
hitPosition | Vector4 | 0x10 | scripted |
target | WeakHandle<NPCPuppet> | 0x20 | scripted |
weapon | WeakHandle<game.weapon.Object> | 0x30 | scripted |
weaponType | game.data.ItemType | 0x40 | scripted |
Functions
None.