BlackICE Scripting

ApplyRelicMeleewareDamageOnNPCEvent class

ApplyRelicMeleewareDamageOnNPCEvent

Inheritance

Base: red.Event

Derived

None.

Properties

PropertyType
newHitEventgame.events.HitEvent? scripted
hitPositionVector4 scripted
targetWeakHandle<NPCPuppet> scripted
weaponWeakHandle<game.weapon.Object> scripted
weaponTypegame.data.ItemType scripted

Functions

None.