ApplyStatusEffectDeviceOperation class
ApplyStatusEffectDeviceOperation
Inheritance
Base: DeviceOperationBase
Derived
None.
Properties
| Property | Type | |
|---|---|---|
statusEffects | SStatusEffectOperationData[] | scripted |
Functions
void Execute(WeakHandle<game.Object> owner)overrideRTTIvoid Restore(WeakHandle<game.Object> owner)overrideRTTIvoid ResolveStatusEffects(SStatusEffectOperationData[] statusEffectsArg, WeakHandle<game.Object> owner)RTTI