BlackICE Scripting

class

ArcadeMachineInkGameController

  • 4 properties
  • 14 functions

Extends DeviceInkGameControllerBase game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable

Properties

PropertyTypeOffset
defaultUIWeakHandle<ink.CanvasWidget>0xC8 scripted
mainDisplayWidgetWeakHandle<ink.VideoWidget>0xD8 scripted
counterWidgetWeakHandle<ink.TextWidget>0xE8 scripted
onGlitchingStateChangedListenerred.CallbackObject?0xF8 scripted

Functions

  • bool OnUninitialize() overrideRTTI
  • void SetupWidgets() overrideRTTI
  • void UpdateActionWidgets(SActionWidgetPackage[] widgetsData) overrideRTTI
  • void Refresh(EDeviceStatus state) overrideRTTI
  • void RegisterBlackboardCallbacks(game.IBlackboard blackboard) overrideRTTI
  • void UnRegisterBlackboardCallbacks(game.IBlackboard blackboard) overrideRTTI
  • ArcadeMachine? GetOwner() overrideRTTI
  • bool OnTimeToDepartChanged(string value) RTTI
  • void StartGlitchingScreen(GlitchData glitchData) overrideRTTI
  • void StopGlitchingScreen() overrideRTTI
  • void PlayVideo(red.ResourceReferenceScriptToken videoPath, bool looped, CName audioEvent) RTTI
  • void StopVideo() RTTI
  • void TurnOff() RTTI
  • void TurnOn() RTTI