class game
IBlackboard
game.IBlackboard
- 0 properties
- 71 functions
Extends IScriptable ISerializable
Properties
None.
Functions
bool GetBool(game.bb.ScriptID_Bool id)RTTIre.Hooks.Place( "gameIBlackboard", "GetBool", (IBlackboard_GetBool x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_GetBool( game.IBlackboard self, game.bb.ScriptID_Bool id );void SetBool(game.bb.ScriptID_Bool id, bool value, bool? forceFire)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "SetBool", (IBlackboard_SetBool x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_SetBool( game.IBlackboard self, game.bb.ScriptID_Bool id, bool value, bool? forceFire );void SignalBool(game.bb.ScriptID_Bool id)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "SignalBool", (IBlackboard_SignalBool x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_SignalBool( game.IBlackboard self, game.bb.ScriptID_Bool id );red.CallbackObject? RegisterListenerBool(game.bb.ScriptID_Bool id, IScriptable objectt, CName func, bool? fireIfValueExist)RTTIre.Hooks.Place( "gameIBlackboard", "RegisterListenerBool", (IBlackboard_RegisterListenerBool x) => { return re.Hooks.CallOriginal<re.msgpack.red.CallbackObject>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_RegisterListenerBool( game.IBlackboard self, game.bb.ScriptID_Bool id, IScriptable? objectt, CName func, bool? fireIfValueExist );void UnregisterListenerBool(game.bb.ScriptID_Bool id, out red.CallbackObject callbackHandle)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "UnregisterListenerBool", (IBlackboard_UnregisterListenerBool x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_UnregisterListenerBool( game.IBlackboard self, game.bb.ScriptID_Bool id, red.CallbackObject? callbackHandle );red.CallbackObject? RegisterDelayedListenerBool(game.bb.ScriptID_Bool id, IScriptable objectt, CName func, bool? fireIfValueExist)RTTIre.Hooks.Place( "gameIBlackboard", "RegisterDelayedListenerBool", (IBlackboard_RegisterDelayedListenerBool x) => { return re.Hooks.CallOriginal<re.msgpack.red.CallbackObject>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_RegisterDelayedListenerBool( game.IBlackboard self, game.bb.ScriptID_Bool id, IScriptable? objectt, CName func, bool? fireIfValueExist );int GetInt(game.bb.ScriptID_Int32 id)RTTIre.Hooks.Place( "gameIBlackboard", "GetInt", (IBlackboard_GetInt x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_GetInt( game.IBlackboard self, game.bb.ScriptID_Int32 id );void SetInt(game.bb.ScriptID_Int32 id, int value, bool? forceFire)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "SetInt", (IBlackboard_SetInt x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_SetInt( game.IBlackboard self, game.bb.ScriptID_Int32 id, int value, bool? forceFire );void SignalInt(game.bb.ScriptID_Int32 id)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "SignalInt", (IBlackboard_SignalInt x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_SignalInt( game.IBlackboard self, game.bb.ScriptID_Int32 id );red.CallbackObject? RegisterListenerInt(game.bb.ScriptID_Int32 id, IScriptable objectt, CName func, bool? fireIfValueExist)RTTIre.Hooks.Place( "gameIBlackboard", "RegisterListenerInt", (IBlackboard_RegisterListenerInt x) => { return re.Hooks.CallOriginal<re.msgpack.red.CallbackObject>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_RegisterListenerInt( game.IBlackboard self, game.bb.ScriptID_Int32 id, IScriptable? objectt, CName func, bool? fireIfValueExist );void UnregisterListenerInt(game.bb.ScriptID_Int32 id, out red.CallbackObject callbackHandle)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "UnregisterListenerInt", (IBlackboard_UnregisterListenerInt x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_UnregisterListenerInt( game.IBlackboard self, game.bb.ScriptID_Int32 id, red.CallbackObject? callbackHandle );red.CallbackObject? RegisterDelayedListenerInt(game.bb.ScriptID_Int32 id, IScriptable objectt, CName func, bool? fireIfValueExist)RTTIre.Hooks.Place( "gameIBlackboard", "RegisterDelayedListenerInt", (IBlackboard_RegisterDelayedListenerInt x) => { return re.Hooks.CallOriginal<re.msgpack.red.CallbackObject>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_RegisterDelayedListenerInt( game.IBlackboard self, game.bb.ScriptID_Int32 id, IScriptable? objectt, CName func, bool? fireIfValueExist );uint GetUint(game.bb.ScriptID_Uint32 id)RTTIre.Hooks.Place( "gameIBlackboard", "GetUint", (IBlackboard_GetUint x) => { return re.Hooks.CallOriginal<re.msgpack.Uint>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_GetUint( game.IBlackboard self, game.bb.ScriptID_Uint32 id );void SetUint(game.bb.ScriptID_Uint32 id, uint value, bool? forceFire)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "SetUint", (IBlackboard_SetUint x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_SetUint( game.IBlackboard self, game.bb.ScriptID_Uint32 id, uint value, bool? forceFire );void SignalUint(game.bb.ScriptID_Uint32 id)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "SignalUint", (IBlackboard_SignalUint x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_SignalUint( game.IBlackboard self, game.bb.ScriptID_Uint32 id );red.CallbackObject? RegisterListenerUint(game.bb.ScriptID_Uint32 id, IScriptable objectt, CName func, bool? fireIfValueExist)RTTIre.Hooks.Place( "gameIBlackboard", "RegisterListenerUint", (IBlackboard_RegisterListenerUint x) => { return re.Hooks.CallOriginal<re.msgpack.red.CallbackObject>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_RegisterListenerUint( game.IBlackboard self, game.bb.ScriptID_Uint32 id, IScriptable? objectt, CName func, bool? fireIfValueExist );void UnregisterListenerUint(game.bb.ScriptID_Uint32 id, out red.CallbackObject callbackHandle)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "UnregisterListenerUint", (IBlackboard_UnregisterListenerUint x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_UnregisterListenerUint( game.IBlackboard self, game.bb.ScriptID_Uint32 id, red.CallbackObject? callbackHandle );red.CallbackObject? RegisterDelayedListenerUint(game.bb.ScriptID_Uint32 id, IScriptable objectt, CName func, bool? fireIfValueExist)RTTIre.Hooks.Place( "gameIBlackboard", "RegisterDelayedListenerUint", (IBlackboard_RegisterDelayedListenerUint x) => { return re.Hooks.CallOriginal<re.msgpack.red.CallbackObject>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_RegisterDelayedListenerUint( game.IBlackboard self, game.bb.ScriptID_Uint32 id, IScriptable? objectt, CName func, bool? fireIfValueExist );float GetFloat(game.bb.ScriptID_Float id)RTTIre.Hooks.Place( "gameIBlackboard", "GetFloat", (IBlackboard_GetFloat x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_GetFloat( game.IBlackboard self, game.bb.ScriptID_Float id );void SetFloat(game.bb.ScriptID_Float id, float value, bool? forceFire)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "SetFloat", (IBlackboard_SetFloat x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_SetFloat( game.IBlackboard self, game.bb.ScriptID_Float id, float value, bool? forceFire );void SignalFloat(game.bb.ScriptID_Float id)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "SignalFloat", (IBlackboard_SignalFloat x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_SignalFloat( game.IBlackboard self, game.bb.ScriptID_Float id );red.CallbackObject? RegisterListenerFloat(game.bb.ScriptID_Float id, IScriptable objectt, CName func, bool? fireIfValueExist)RTTIre.Hooks.Place( "gameIBlackboard", "RegisterListenerFloat", (IBlackboard_RegisterListenerFloat x) => { return re.Hooks.CallOriginal<re.msgpack.red.CallbackObject>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_RegisterListenerFloat( game.IBlackboard self, game.bb.ScriptID_Float id, IScriptable? objectt, CName func, bool? fireIfValueExist );void UnregisterListenerFloat(game.bb.ScriptID_Float id, out red.CallbackObject callbackHandle)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "UnregisterListenerFloat", (IBlackboard_UnregisterListenerFloat x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_UnregisterListenerFloat( game.IBlackboard self, game.bb.ScriptID_Float id, red.CallbackObject? callbackHandle );red.CallbackObject? RegisterDelayedListenerFloat(game.bb.ScriptID_Float id, IScriptable objectt, CName func, bool? fireIfValueExist)RTTIre.Hooks.Place( "gameIBlackboard", "RegisterDelayedListenerFloat", (IBlackboard_RegisterDelayedListenerFloat x) => { return re.Hooks.CallOriginal<re.msgpack.red.CallbackObject>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_RegisterDelayedListenerFloat( game.IBlackboard self, game.bb.ScriptID_Float id, IScriptable? objectt, CName func, bool? fireIfValueExist );string GetString(game.bb.ScriptID_String id)RTTIre.Hooks.Place( "gameIBlackboard", "GetString", (IBlackboard_GetString x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_GetString( game.IBlackboard self, game.bb.ScriptID_String id );void SetString(game.bb.ScriptID_String id, string value, bool? forceFire)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "SetString", (IBlackboard_SetString x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_SetString( game.IBlackboard self, game.bb.ScriptID_String id, string value, bool? forceFire );void SignalString(game.bb.ScriptID_String id)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "SignalString", (IBlackboard_SignalString x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_SignalString( game.IBlackboard self, game.bb.ScriptID_String id );red.CallbackObject? RegisterListenerString(game.bb.ScriptID_String id, IScriptable objectt, CName func, bool? fireIfValueExist)RTTIre.Hooks.Place( "gameIBlackboard", "RegisterListenerString", (IBlackboard_RegisterListenerString x) => { return re.Hooks.CallOriginal<re.msgpack.red.CallbackObject>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_RegisterListenerString( game.IBlackboard self, game.bb.ScriptID_String id, IScriptable? objectt, CName func, bool? fireIfValueExist );void UnregisterListenerString(game.bb.ScriptID_String id, out red.CallbackObject callbackHandle)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "UnregisterListenerString", (IBlackboard_UnregisterListenerString x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_UnregisterListenerString( game.IBlackboard self, game.bb.ScriptID_String id, red.CallbackObject? callbackHandle );red.CallbackObject? RegisterDelayedListenerString(game.bb.ScriptID_String id, IScriptable objectt, CName func, bool? fireIfValueExist)RTTIre.Hooks.Place( "gameIBlackboard", "RegisterDelayedListenerString", (IBlackboard_RegisterDelayedListenerString x) => { return re.Hooks.CallOriginal<re.msgpack.red.CallbackObject>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_RegisterDelayedListenerString( game.IBlackboard self, game.bb.ScriptID_String id, IScriptable? objectt, CName func, bool? fireIfValueExist );CName GetName(game.bb.ScriptID_CName id)RTTIre.Hooks.Place( "gameIBlackboard", "GetName", (IBlackboard_GetName x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_GetName( game.IBlackboard self, game.bb.ScriptID_CName id );void SetName(game.bb.ScriptID_CName id, CName value, bool? forceFire)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "SetName", (IBlackboard_SetName x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_SetName( game.IBlackboard self, game.bb.ScriptID_CName id, CName value, bool? forceFire );void SignalName(game.bb.ScriptID_CName id)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "SignalName", (IBlackboard_SignalName x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_SignalName( game.IBlackboard self, game.bb.ScriptID_CName id );red.CallbackObject? RegisterListenerName(game.bb.ScriptID_CName id, IScriptable objectt, CName func, bool? fireIfValueExist)RTTIre.Hooks.Place( "gameIBlackboard", "RegisterListenerName", (IBlackboard_RegisterListenerName x) => { return re.Hooks.CallOriginal<re.msgpack.red.CallbackObject>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_RegisterListenerName( game.IBlackboard self, game.bb.ScriptID_CName id, IScriptable? objectt, CName func, bool? fireIfValueExist );void UnregisterListenerName(game.bb.ScriptID_CName id, out red.CallbackObject callbackHandle)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "UnregisterListenerName", (IBlackboard_UnregisterListenerName x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_UnregisterListenerName( game.IBlackboard self, game.bb.ScriptID_CName id, red.CallbackObject? callbackHandle );red.CallbackObject? RegisterDelayedListenerName(game.bb.ScriptID_CName id, IScriptable objectt, CName func, bool? fireIfValueExist)RTTIre.Hooks.Place( "gameIBlackboard", "RegisterDelayedListenerName", (IBlackboard_RegisterDelayedListenerName x) => { return re.Hooks.CallOriginal<re.msgpack.red.CallbackObject>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_RegisterDelayedListenerName( game.IBlackboard self, game.bb.ScriptID_CName id, IScriptable? objectt, CName func, bool? fireIfValueExist );Vector2 GetVector2(game.bb.ScriptID_Vector2 id)RTTIre.Hooks.Place( "gameIBlackboard", "GetVector2", (IBlackboard_GetVector2 x) => { return re.Hooks.CallOriginal<re.msgpack.Vector2>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_GetVector2( game.IBlackboard self, game.bb.ScriptID_Vector2 id );void SetVector2(game.bb.ScriptID_Vector2 id, Vector2 value, bool? forceFire)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "SetVector2", (IBlackboard_SetVector2 x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_SetVector2( game.IBlackboard self, game.bb.ScriptID_Vector2 id, Vector2 value, bool? forceFire );void SignalVector2(game.bb.ScriptID_Vector2 id)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "SignalVector2", (IBlackboard_SignalVector2 x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_SignalVector2( game.IBlackboard self, game.bb.ScriptID_Vector2 id );red.CallbackObject? RegisterListenerVector2(game.bb.ScriptID_Vector2 id, IScriptable objectt, CName func, bool? fireIfValueExist)RTTIre.Hooks.Place( "gameIBlackboard", "RegisterListenerVector2", (IBlackboard_RegisterListenerVector2 x) => { return re.Hooks.CallOriginal<re.msgpack.red.CallbackObject>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_RegisterListenerVector2( game.IBlackboard self, game.bb.ScriptID_Vector2 id, IScriptable? objectt, CName func, bool? fireIfValueExist );void UnregisterListenerVector2(game.bb.ScriptID_Vector2 id, out red.CallbackObject callbackHandle)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "UnregisterListenerVector2", (IBlackboard_UnregisterListenerVector2 x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_UnregisterListenerVector2( game.IBlackboard self, game.bb.ScriptID_Vector2 id, red.CallbackObject? callbackHandle );red.CallbackObject? RegisterDelayedListenerVector2(game.bb.ScriptID_Vector2 id, IScriptable objectt, CName func, bool? fireIfValueExist)RTTIre.Hooks.Place( "gameIBlackboard", "RegisterDelayedListenerVector2", (IBlackboard_RegisterDelayedListenerVector2 x) => { return re.Hooks.CallOriginal<re.msgpack.red.CallbackObject>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_RegisterDelayedListenerVector2( game.IBlackboard self, game.bb.ScriptID_Vector2 id, IScriptable? objectt, CName func, bool? fireIfValueExist );Vector4 GetVector4(game.bb.ScriptID_Vector4 id)RTTIre.Hooks.Place( "gameIBlackboard", "GetVector4", (IBlackboard_GetVector4 x) => { return re.Hooks.CallOriginal<re.msgpack.Vector4>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_GetVector4( game.IBlackboard self, game.bb.ScriptID_Vector4 id );void SetVector4(game.bb.ScriptID_Vector4 id, Vector4 value, bool? forceFire)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "SetVector4", (IBlackboard_SetVector4 x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_SetVector4( game.IBlackboard self, game.bb.ScriptID_Vector4 id, Vector4 value, bool? forceFire );void SignalVector4(game.bb.ScriptID_Vector4 id)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "SignalVector4", (IBlackboard_SignalVector4 x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_SignalVector4( game.IBlackboard self, game.bb.ScriptID_Vector4 id );red.CallbackObject? RegisterListenerVector4(game.bb.ScriptID_Vector4 id, IScriptable objectt, CName func, bool? fireIfValueExist)RTTIre.Hooks.Place( "gameIBlackboard", "RegisterListenerVector4", (IBlackboard_RegisterListenerVector4 x) => { return re.Hooks.CallOriginal<re.msgpack.red.CallbackObject>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_RegisterListenerVector4( game.IBlackboard self, game.bb.ScriptID_Vector4 id, IScriptable? objectt, CName func, bool? fireIfValueExist );void UnregisterListenerVector4(game.bb.ScriptID_Vector4 id, out red.CallbackObject callbackHandle)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "UnregisterListenerVector4", (IBlackboard_UnregisterListenerVector4 x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_UnregisterListenerVector4( game.IBlackboard self, game.bb.ScriptID_Vector4 id, red.CallbackObject? callbackHandle );red.CallbackObject? RegisterDelayedListenerVector4(game.bb.ScriptID_Vector4 id, IScriptable objectt, CName func, bool? fireIfValueExist)RTTIre.Hooks.Place( "gameIBlackboard", "RegisterDelayedListenerVector4", (IBlackboard_RegisterDelayedListenerVector4 x) => { return re.Hooks.CallOriginal<re.msgpack.red.CallbackObject>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_RegisterDelayedListenerVector4( game.IBlackboard self, game.bb.ScriptID_Vector4 id, IScriptable? objectt, CName func, bool? fireIfValueExist );Quaternion GetQuat(game.bb.ScriptID_Quaternion id)RTTIre.Hooks.Place( "gameIBlackboard", "GetQuat", (IBlackboard_GetQuat x) => { return re.Hooks.CallOriginal<re.msgpack.Quaternion>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_GetQuat( game.IBlackboard self, game.bb.ScriptID_Quaternion id );void SetQuat(game.bb.ScriptID_Quaternion id, Quaternion value, bool? forceFire)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "SetQuat", (IBlackboard_SetQuat x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_SetQuat( game.IBlackboard self, game.bb.ScriptID_Quaternion id, Quaternion value, bool? forceFire );void SignalQuat(game.bb.ScriptID_Quaternion id)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "SignalQuat", (IBlackboard_SignalQuat x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_SignalQuat( game.IBlackboard self, game.bb.ScriptID_Quaternion id );red.CallbackObject? RegisterListenerQuat(game.bb.ScriptID_Quaternion id, IScriptable objectt, CName func, bool? fireIfValueExist)RTTIre.Hooks.Place( "gameIBlackboard", "RegisterListenerQuat", (IBlackboard_RegisterListenerQuat x) => { return re.Hooks.CallOriginal<re.msgpack.red.CallbackObject>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_RegisterListenerQuat( game.IBlackboard self, game.bb.ScriptID_Quaternion id, IScriptable? objectt, CName func, bool? fireIfValueExist );void UnregisterListenerQuat(game.bb.ScriptID_Quaternion id, out red.CallbackObject callbackHandle)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "UnregisterListenerQuat", (IBlackboard_UnregisterListenerQuat x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_UnregisterListenerQuat( game.IBlackboard self, game.bb.ScriptID_Quaternion id, red.CallbackObject? callbackHandle );red.CallbackObject? RegisterDelayedListenerQuat(game.bb.ScriptID_Quaternion id, IScriptable objectt, CName func, bool? fireIfValueExist)RTTIre.Hooks.Place( "gameIBlackboard", "RegisterDelayedListenerQuat", (IBlackboard_RegisterDelayedListenerQuat x) => { return re.Hooks.CallOriginal<re.msgpack.red.CallbackObject>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_RegisterDelayedListenerQuat( game.IBlackboard self, game.bb.ScriptID_Quaternion id, IScriptable? objectt, CName func, bool? fireIfValueExist );ent.EntityID GetEntityID(game.bb.ScriptID_EntityID id)RTTIre.Hooks.Place( "gameIBlackboard", "GetEntityID", (IBlackboard_GetEntityID x) => { return re.Hooks.CallOriginal<re.msgpack.ent.EntityID>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_GetEntityID( game.IBlackboard self, game.bb.ScriptID_EntityID id );void SetEntityID(game.bb.ScriptID_EntityID id, ent.EntityID value, bool? forceFire)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "SetEntityID", (IBlackboard_SetEntityID x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_SetEntityID( game.IBlackboard self, game.bb.ScriptID_EntityID id, ent.EntityID value, bool? forceFire );void SignalEntityID(game.bb.ScriptID_EntityID id)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "SignalEntityID", (IBlackboard_SignalEntityID x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_SignalEntityID( game.IBlackboard self, game.bb.ScriptID_EntityID id );red.CallbackObject? RegisterListenerEntityID(game.bb.ScriptID_EntityID id, IScriptable objectt, CName func, bool? fireIfValueExist)RTTIre.Hooks.Place( "gameIBlackboard", "RegisterListenerEntityID", (IBlackboard_RegisterListenerEntityID x) => { return re.Hooks.CallOriginal<re.msgpack.red.CallbackObject>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_RegisterListenerEntityID( game.IBlackboard self, game.bb.ScriptID_EntityID id, IScriptable? objectt, CName func, bool? fireIfValueExist );void UnregisterListenerEntityID(game.bb.ScriptID_EntityID id, out red.CallbackObject callbackHandle)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "UnregisterListenerEntityID", (IBlackboard_UnregisterListenerEntityID x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_UnregisterListenerEntityID( game.IBlackboard self, game.bb.ScriptID_EntityID id, red.CallbackObject? callbackHandle );red.CallbackObject? RegisterDelayedListenerEntityID(game.bb.ScriptID_EntityID id, IScriptable objectt, CName func, bool? fireIfValueExist)RTTIre.Hooks.Place( "gameIBlackboard", "RegisterDelayedListenerEntityID", (IBlackboard_RegisterDelayedListenerEntityID x) => { return re.Hooks.CallOriginal<re.msgpack.red.CallbackObject>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_RegisterDelayedListenerEntityID( game.IBlackboard self, game.bb.ScriptID_EntityID id, IScriptable? objectt, CName func, bool? fireIfValueExist );void SignalVariant(game.bb.ScriptID_Variant id)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "SignalVariant", (IBlackboard_SignalVariant x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_SignalVariant( game.IBlackboard self, game.bb.ScriptID_Variant id );red.CallbackObject? RegisterListenerVariant(game.bb.ScriptID_Variant tag, IScriptable objectt, CName func, bool? fireIfValueExist)RTTIre.Hooks.Place( "gameIBlackboard", "RegisterListenerVariant", (IBlackboard_RegisterListenerVariant x) => { return re.Hooks.CallOriginal<re.msgpack.red.CallbackObject>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_RegisterListenerVariant( game.IBlackboard self, game.bb.ScriptID_Variant tag, IScriptable? objectt, CName func, bool? fireIfValueExist );void UnregisterListenerVariant(game.bb.ScriptID_Variant id, out red.CallbackObject callbackHandle)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "UnregisterListenerVariant", (IBlackboard_UnregisterListenerVariant x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_UnregisterListenerVariant( game.IBlackboard self, game.bb.ScriptID_Variant id, red.CallbackObject? callbackHandle );red.CallbackObject? RegisterDelayedListenerVariant(game.bb.ScriptID_Variant id, IScriptable objectt, CName func, bool? fireIfValueExist)RTTIre.Hooks.Place( "gameIBlackboard", "RegisterDelayedListenerVariant", (IBlackboard_RegisterDelayedListenerVariant x) => { return re.Hooks.CallOriginal<re.msgpack.red.CallbackObject>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_RegisterDelayedListenerVariant( game.IBlackboard self, game.bb.ScriptID_Variant id, IScriptable? objectt, CName func, bool? fireIfValueExist );void Signal(game.bb.ScriptID id)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "Signal", (IBlackboard_Signal x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_Signal( game.IBlackboard self, game.bb.ScriptID id );void FireCallbacks()RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "FireCallbacks", (IBlackboard_FireCallbacks x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_FireCallbacks( game.IBlackboard self );uint RegisterEntity(game.bb.ScriptID id, ScriptGameInstance gameInstance, ent.EntityID entityID)RTTIre.Hooks.Place( "gameIBlackboard", "RegisterEntity", (IBlackboard_RegisterEntity x) => { return re.Hooks.CallOriginal<re.msgpack.Uint>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_RegisterEntity( game.IBlackboard self, game.bb.ScriptID id, ScriptGameInstance gameInstance, ent.EntityID entityID );void UnregisterEntity(game.bb.ScriptID id, out red.CallbackObject callbackHandle)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "UnregisterEntity", (IBlackboard_UnregisterEntity x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_UnregisterEntity( game.IBlackboard self, game.bb.ScriptID id, red.CallbackObject? callbackHandle );void UnregisterDelayedListener(game.bb.ScriptID id, out red.CallbackObject callbackHandle)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "UnregisterDelayedListener", (IBlackboard_UnregisterDelayedListener x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_UnregisterDelayedListener( game.IBlackboard self, game.bb.ScriptID id, red.CallbackObject? callbackHandle );void ClearAllFields(bool signal)RTTIre.Hooks.PlaceVoid( "gameIBlackboard", "ClearAllFields", (IBlackboard_ClearAllFields x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_ClearAllFields( game.IBlackboard self, bool signal );static game.IBlackboard? Create(game.bb.ScriptDefinition definition)staticRTTIre.Hooks.Place( "gameIBlackboard", "Create", (IBlackboard_Create x) => { return re.Hooks.CallOriginal<re.msgpack.game.IBlackboard>(); } ); [Msgpack.Gen] public readonly partial record struct IBlackboard_Create( game.bb.ScriptDefinition? definition );