class
ArmorStatListener
- 1 property
- 1 function
Extends game.ScriptStatPoolsListener game.IStatPoolsListener IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
ownerPuppet | WeakHandle<PlayerPuppet> | 0x0 | scripted |
Functions
void OnStatPoolValueChanged(float oldValue, float newValue, float percToPoints)overrideRTTIre.Hooks.PlaceVoid( "ArmorStatListener", "OnStatPoolValueChanged;FloatFloatFloat", (ArmorStatListener_OnStatPoolValueChanged x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ArmorStatListener_OnStatPoolValueChanged( ArmorStatListener self, float oldValue, float newValue, float percToPoints );