class
BackpackInventoryListenerCallback
- 1 property
- 1 function
Extends game.InventoryScriptCallback IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
backpackInstance | WeakHandle<game.ui.BackpackMainGameController> | 0x0 | scripted |
Functions
void Setup(WeakHandle<game.ui.BackpackMainGameController> backpackInstance)RTTIre.Hooks.PlaceVoid( "BackpackInventoryListenerCallback", "Setup;BackpackMainGameController", (BackpackInventoryListenerCallback_Setup x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BackpackInventoryListenerCallback_Setup( BackpackInventoryListenerCallback self, WeakHandle<game.ui.BackpackMainGameController> backpackInstance );