InventoryScriptCallback class
game.InventoryScriptCallback
Inheritance
Base: IScriptable
Derived
BackpackInventoryListenerCallback, CasinoChipsInventoryCallback, CraftingSystemInventoryCallback, CurrencyChangeInventoryCallback, CurrencyUpdateCallback, DropPointCallback, ItemAddedInventoryCallback, ItemModeInventoryListenerCallback, RipperDocItemBoughtCallback, ShardCollectedInventoryCallback
Show 3 more of 13 derived classes
UIInventoryScriptableInventoryListenerCallback, UIScriptableInventoryListenerCallback, VehicleShopPlayerBalanceCallback
Properties
| Property | Type | |
|---|---|---|
itemID | game.ItemID |
Functions
void OnItemNotification(game.ItemID item, WeakHandle<game.ItemData> itemData)RTTIvoid OnItemAdded(game.ItemID item, WeakHandle<game.ItemData> itemData, bool flaggedAsSilent)RTTIvoid OnItemRemoved(game.ItemID item, int difference, int currentQuantity)RTTIvoid OnItemQuantityChanged(game.ItemID item, int diff, uint total, bool flaggedAsSilent)RTTIvoid OnItemExtracted(game.ItemID item)RTTIvoid OnPartAdded(game.ItemID item, game.ItemID partID)RTTIvoid OnPartRemoved(game.ItemID partID, game.ItemID formerItemID)RTTI