class
BaseActionOperations
- 1 property
- 8 functions
Extends DeviceOperations IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
baseActionsOperations | SBaseActionOperationData[] | 0x20 | scripted |
Functions
void RequestComponents(ent.EntityRequestComponentsInterface ri)overrideRTTIre.Hooks.PlaceVoid( "BaseActionOperations", "RequestComponents;EntityRequestComponentsInterface", (BaseActionOperations_RequestComponents x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BaseActionOperations_RequestComponents( BaseActionOperations self, ent.EntityRequestComponentsInterface ri );void TakeControl(ent.EntityResolveComponentsInterface ri)overrideRTTIre.Hooks.PlaceVoid( "BaseActionOperations", "TakeControl;EntityResolveComponentsInterface", (BaseActionOperations_TakeControl x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BaseActionOperations_TakeControl( BaseActionOperations self, ent.EntityResolveComponentsInterface ri );void ToggleOperation(bool enable, int index)overrideRTTIre.Hooks.PlaceVoid( "BaseActionOperations", "ToggleOperation;BoolInt32", (BaseActionOperations_ToggleOperation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BaseActionOperations_ToggleOperation( BaseActionOperations self, bool enable, int index );bool IsOperationEnabled(int index)overrideRTTIre.Hooks.Place( "BaseActionOperations", "IsOperationEnabled;Int32", (BaseActionOperations_IsOperationEnabled x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct BaseActionOperations_IsOperationEnabled( BaseActionOperations self, int index );void SetDelayIdOnOperation(game.DelayID delayId, int operationID)overrideRTTIre.Hooks.PlaceVoid( "BaseActionOperations", "SetDelayIdOnOperation;DelayIDInt32", (BaseActionOperations_SetDelayIdOnOperation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BaseActionOperations_SetDelayIdOnOperation( BaseActionOperations self, game.DelayID delayId, int operationID );void ClearDelayIdOnOperation(int operationID)overrideRTTIre.Hooks.PlaceVoid( "BaseActionOperations", "ClearDelayIdOnOperation;Int32", (BaseActionOperations_ClearDelayIdOnOperation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BaseActionOperations_ClearDelayIdOnOperation( BaseActionOperations self, int operationID );void ExecuteOperation(CName actionClassName, WeakHandle<game.Object> owner)RTTIre.Hooks.PlaceVoid( "BaseActionOperations", "ExecuteOperation;CNameGameObject", (BaseActionOperations_ExecuteOperation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BaseActionOperations_ExecuteOperation( BaseActionOperations self, CName actionClassName, WeakHandle<game.Object> owner );void RestoreOperation(CName actionClassName, WeakHandle<game.Object> owner)RTTIre.Hooks.PlaceVoid( "BaseActionOperations", "RestoreOperation;CNameGameObject", (BaseActionOperations_RestoreOperation x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BaseActionOperations_RestoreOperation( BaseActionOperations self, CName actionClassName, WeakHandle<game.Object> owner );