class
BraindanceSystem
- 6 properties
- 26 functions
Extends game.ScriptableSystem game.IScriptableSystem IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
inputMask | SBraindanceInputMask | 0x0 | scripted |
requestCameraToggle | bool | 0x8 | scripted |
requestEditorState | bool | 0x9 | scripted |
pauseBraindanceRequest | bool | 0xA | scripted |
isInBraindance | bool | 0xB | scripted |
debugFFSceneThrehsold | int | 0xC | scripted |
Functions
bool IsSavingLocked()overrideRTTIre.Hooks.Place( "BraindanceSystem", "IsSavingLocked;", (BraindanceSystem_IsSavingLocked x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct BraindanceSystem_IsSavingLocked( BraindanceSystem self );void OnPlayerAttach(game.PlayerAttachRequest request)RTTIre.Hooks.PlaceVoid( "BraindanceSystem", "OnPlayerAttach;PlayerAttachRequest", (BraindanceSystem_OnPlayerAttach x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BraindanceSystem_OnPlayerAttach( BraindanceSystem self, game.PlayerAttachRequest? request );void OnRestored(int saveVersion, int gameVersion)overrideRTTIre.Hooks.PlaceVoid( "BraindanceSystem", "OnRestored;Int32Int32", (BraindanceSystem_OnRestored x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BraindanceSystem_OnRestored( BraindanceSystem self, int saveVersion, int gameVersion );SBraindanceInputMask GetInputMask()RTTIre.Hooks.Place( "BraindanceSystem", "GetInputMask;", (BraindanceSystem_GetInputMask x) => { return re.Hooks.CallOriginal<re.msgpack.SBraindanceInputMask>(); } ); [Msgpack.Gen] public readonly partial record struct BraindanceSystem_GetInputMask( BraindanceSystem self );bool GetRequstCameraToggle()RTTIre.Hooks.Place( "BraindanceSystem", "GetRequstCameraToggle;", (BraindanceSystem_GetRequstCameraToggle x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct BraindanceSystem_GetRequstCameraToggle( BraindanceSystem self );bool GetRequestEditorState()RTTIre.Hooks.Place( "BraindanceSystem", "GetRequestEditorState;", (BraindanceSystem_GetRequestEditorState x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct BraindanceSystem_GetRequestEditorState( BraindanceSystem self );int GetDebugFFSceneThreshold()RTTIre.Hooks.Place( "BraindanceSystem", "GetDebugFFSceneThreshold;", (BraindanceSystem_GetDebugFFSceneThreshold x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct BraindanceSystem_GetDebugFFSceneThreshold( BraindanceSystem self );bool GetIsInBraindance()RTTIre.Hooks.Place( "BraindanceSystem", "GetIsInBraindance;", (BraindanceSystem_GetIsInBraindance x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct BraindanceSystem_GetIsInBraindance( BraindanceSystem self );bool GetPauseBraindanceRequest()RTTIre.Hooks.Place( "BraindanceSystem", "GetPauseBraindanceRequest;", (BraindanceSystem_GetPauseBraindanceRequest x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct BraindanceSystem_GetPauseBraindanceRequest( BraindanceSystem self );void SetInputMask(SBraindanceInputMask newMask)RTTIre.Hooks.PlaceVoid( "BraindanceSystem", "SetInputMask;SBraindanceInputMask", (BraindanceSystem_SetInputMask x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BraindanceSystem_SetInputMask( BraindanceSystem self, SBraindanceInputMask newMask );void SetDebugFFSceneThreshold(int newThreshold)RTTIre.Hooks.PlaceVoid( "BraindanceSystem", "SetDebugFFSceneThreshold;Int32", (BraindanceSystem_SetDebugFFSceneThreshold x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BraindanceSystem_SetDebugFFSceneThreshold( BraindanceSystem self, int newThreshold );void SetIsInBraindance(bool newState)RTTIre.Hooks.PlaceVoid( "BraindanceSystem", "SetIsInBraindance;Bool", (BraindanceSystem_SetIsInBraindance x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BraindanceSystem_SetIsInBraindance( BraindanceSystem self, bool newState );void ApplyORMask(SBraindanceInputMask mask)RTTIre.Hooks.PlaceVoid( "BraindanceSystem", "ApplyORMask;SBraindanceInputMask", (BraindanceSystem_ApplyORMask x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BraindanceSystem_ApplyORMask( BraindanceSystem self, SBraindanceInputMask mask );void ApplyInvertedANDMask(SBraindanceInputMask mask)RTTIre.Hooks.PlaceVoid( "BraindanceSystem", "ApplyInvertedANDMask;SBraindanceInputMask", (BraindanceSystem_ApplyInvertedANDMask x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BraindanceSystem_ApplyInvertedANDMask( BraindanceSystem self, SBraindanceInputMask mask );void SetEditorStateRequest(bool newState)RTTIre.Hooks.PlaceVoid( "BraindanceSystem", "SetEditorStateRequest;Bool", (BraindanceSystem_SetEditorStateRequest x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BraindanceSystem_SetEditorStateRequest( BraindanceSystem self, bool newState );void ClearEditorStateRequest()RTTIre.Hooks.PlaceVoid( "BraindanceSystem", "ClearEditorStateRequest;", (BraindanceSystem_ClearEditorStateRequest x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BraindanceSystem_ClearEditorStateRequest( BraindanceSystem self );void SetPauseRequest()RTTIre.Hooks.PlaceVoid( "BraindanceSystem", "SetPauseRequest;", (BraindanceSystem_SetPauseRequest x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BraindanceSystem_SetPauseRequest( BraindanceSystem self );void ClearPauseRequest()RTTIre.Hooks.PlaceVoid( "BraindanceSystem", "ClearPauseRequest;", (BraindanceSystem_ClearPauseRequest x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BraindanceSystem_ClearPauseRequest( BraindanceSystem self );void OnEnableFields(EnableFields request)RTTIre.Hooks.PlaceVoid( "BraindanceSystem", "OnEnableFields;EnableFields", (BraindanceSystem_OnEnableFields x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BraindanceSystem_OnEnableFields( BraindanceSystem self, EnableFields? request );void OnDisableFields(DisableFields request)RTTIre.Hooks.PlaceVoid( "BraindanceSystem", "OnDisableFields;DisableFields", (BraindanceSystem_OnDisableFields x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BraindanceSystem_OnDisableFields( BraindanceSystem self, DisableFields? request );void OnSetBraindanceState(SetBraindanceState request)RTTIre.Hooks.PlaceVoid( "BraindanceSystem", "OnSetBraindanceState;SetBraindanceState", (BraindanceSystem_OnSetBraindanceState x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BraindanceSystem_OnSetBraindanceState( BraindanceSystem self, SetBraindanceState? request );void OnClearBraindanceStateRequest(ClearBraindanceStateRequest request)RTTIre.Hooks.PlaceVoid( "BraindanceSystem", "OnClearBraindanceStateRequest;ClearBraindanceStateRequest", (BraindanceSystem_OnClearBraindanceStateRequest x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BraindanceSystem_OnClearBraindanceStateRequest( BraindanceSystem self, ClearBraindanceStateRequest? request );void OnSendPauseBraindanceRequest(SendPauseBraindanceRequest request)RTTIre.Hooks.PlaceVoid( "BraindanceSystem", "OnSendPauseBraindanceRequest;SendPauseBraindanceRequest", (BraindanceSystem_OnSendPauseBraindanceRequest x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BraindanceSystem_OnSendPauseBraindanceRequest( BraindanceSystem self, SendPauseBraindanceRequest? request );void OnClearBraindancePauseRequest(ClearBraindancePauseRequest request)RTTIre.Hooks.PlaceVoid( "BraindanceSystem", "OnClearBraindancePauseRequest;ClearBraindancePauseRequest", (BraindanceSystem_OnClearBraindancePauseRequest x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BraindanceSystem_OnClearBraindancePauseRequest( BraindanceSystem self, ClearBraindancePauseRequest? request );void OnSetDebugSceneThrehsold(SetDebugSceneThrehsold request)RTTIre.Hooks.PlaceVoid( "BraindanceSystem", "OnSetDebugSceneThrehsold;SetDebugSceneThrehsold", (BraindanceSystem_OnSetDebugSceneThrehsold x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BraindanceSystem_OnSetDebugSceneThrehsold( BraindanceSystem self, SetDebugSceneThrehsold? request );void OnSetIsInBraindance(SetIsInBraindance request)RTTIre.Hooks.PlaceVoid( "BraindanceSystem", "OnSetIsInBraindance;SetIsInBraindance", (BraindanceSystem_OnSetIsInBraindance x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct BraindanceSystem_OnSetIsInBraindance( BraindanceSystem self, SetIsInBraindance? request );